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Shadow of the Tomb Raider: RTX and DLSS Update





We review benchmark the all-new Shadow of the Tomb Raider for the PC and test it with many graphics card. We'll also look deeper into DX11 and DX12 performance as this game on the PC might actually be the very first PC game with a properly implemented DirectX 12 API.
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Fox2232
Senior Member
Posts: 11808
Senior Member
Posts: 11808
Posted on: 10/04/2018 08:05 PM
And 390X at level of Fury X. Apparently, AMD can get some gains there, not small ones. And nVidia can uplift performance of 780 Ti too.
Ouch that's some grim aging from the 780 Ti
And 390X at level of Fury X. Apparently, AMD can get some gains there, not small ones. And nVidia can uplift performance of 780 Ti too.
Caesar
Senior Member
Posts: 1530
Senior Member
Posts: 1530
Posted on: 10/04/2018 08:10 PM


Arbie
Senior Member
Posts: 169
Senior Member
Posts: 169
Posted on: 10/04/2018 08:29 PM
Thanks for the comparisons!
Please add to your chart a note on the GTX 1060: is/was it 3GB or 6GB? Probably the latter, but it makes a big difference especially at higher res.
Thanks for the comparisons!
Please add to your chart a note on the GTX 1060: is/was it 3GB or 6GB? Probably the latter, but it makes a big difference especially at higher res.
devastator
Senior Member
Posts: 227
Senior Member
Posts: 227
Posted on: 10/04/2018 08:37 PM
gog giveing away shadowwarrior2 for free
from it winning the vote
gog giveing away shadowwarrior2 for free

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Senior Member
Posts: 3373
From this review it very much seems to be due to the low amount of memory in Fury (X) cards. 4GB is probably starting to be suffering with new AAA games these days. Back when Fury X was released 4GB wasn't actually much for the top card. Even my lesser 390 has 8GB.