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Guru3D.com » Review » Shadow of the Tomb Raider: RTX and DLSS Update 5

Shadow of the Tomb Raider: RTX and DLSS Update 5

Posted by: Hilbert Hagedoorn on: 03/19/2019 11:03 PM [ 74 comment(s) ]

We review benchmark the all-new Shadow of the Tomb Raider for the PC and test it with many graphics card. We'll also look deeper into DX11 and DX12 performance as this game on the PC might actually be the very first PC game with a properly implemented DirectX 12 API.

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« Intel Core i9 9900K processor review · Shadow of the Tomb Raider: RTX and DLSS Update · Gigabyte GeForce RTX 2080 Ti GAMING OC 11G review »

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Mufflore
Senior Member



Posts: 13564
Posted on: 03/26/2019 03:00 PM
Stereo 3D (which is SOOOO great on LG OLED tv) is broken when RTX enabled (DLSS is not even available)

NVidia have dropped stereoscopic support.
The driver you have supports it but it wont be fixed because newer drivers wont have it.

NicDaniel
Junior Member



Posts: 2
Posted on: 03/26/2019 09:48 PM
NVidia have dropped stereoscopic support.

Nvidia - yes. I am talking about in game 3D support which you can enable independently of 3D Vision

Mufflore
Senior Member



Posts: 13564
Posted on: 03/27/2019 12:11 AM
Nvidia - yes. I am talking about in game 3D support which you can enable independently of 3D Vision

Ah, k.

zorandesign
Member



Posts: 40
Posted on: 04/07/2019 01:33 AM
Hm,....I don't see the Radeon VII in the update. Why's that? o_O

pages « < 12 13 14 15

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