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Guru3D.com » Review » Resident Evil 3: PC graphics performance benchmark review 5

Resident Evil 3: PC graphics performance benchmark review 5

Posted by: Hilbert Hagedoorn on: 03/30/2020 05:00 PM [ 35 comment(s) ]

We take a look at Resident Evil 3 (2020 Remake) in our usual in-depth ways. That would be tested on the PC gaming wise relative towards graphics card performance with the latest AMD/NVIDIA graphics card drivers. Multiple graphics cards are being tested and benchmarked. We have a look at performance with the newest graphics cards and technologies.

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-Tj-
Senior Member



Posts: 17557
Posted on: 03/30/2020 05:14 PM
Yeah it ran great, even on oldies 980ti OC'ed.

I maxed it out, except vram 6gb (just in case) and I could play DSR'd 2880x1620 fine (above 60fps all the time), actually it was very similar performance to RE2 remake or RE7.

Kaarme
Senior Member



Posts: 2979
Posted on: 03/30/2020 05:26 PM
How do you even code the engine so that added cores lower the performance? Shouldn't the game just use a limited number of cores but perform just as well? It wasn't even a question of SMT. Unless it's somehow related to the turbo clocks and stressing multiple cores for no reason whatsoever, so that with more cores active and at 100%, they obviously can't clock so high. It would be historically bad programming. Years ago there was a game that artificially stressed cores so much that the game itself ended up suffering. I just don't remember which game it was. It was patched, fortunately.

Undying
Senior Member



Posts: 19524
Posted on: 03/30/2020 05:27 PM
Nice performance all around. 6gb vram usage at 1080p become a norm.

vestibule
Senior Member



Posts: 811
Posted on: 03/30/2020 05:59 PM
Nice review, I liked the CPU utilisation. Something for me to look into when I'm playing. Hmmm :cool:

Kool64
Senior Member



Posts: 1371
Posted on: 03/30/2020 07:09 PM
at 1080 and 4k changing graphics settings makes little to no difference. That's interesting

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