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Guru3D.com » Review » Red Dead Redemption 2: PC graphics benchmark review (revisited) 5

Red Dead Redemption 2: PC graphics benchmark review (revisited) 5

Posted by: Hilbert Hagedoorn on: 07/24/2020 12:16 PM [ 53 comment(s) ]

We take a renewed 2020 look at Red Dead Redemption II.  We have retested almost 30 graphics cards on the Windows PC platform gaming-wise relative towards graphics card performance with the latest AMD/NVIDIA graphics card drivers. Multiple graphics cards are being tested and benchmarked. We have a look at performance with the newest graphics cards and technologies.

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jbscotchman
Senior Member



Posts: 5872
Posted on: 07/24/2020 09:55 PM
Though the results between the old test and new test mostly show up in 1920x1080, I could not objectively compare and insert them. The first revision of this benchmark overview was done in-game, for the new one, we moved to the internal benchmark. Secondly, the first article focussed on DX12, this one VULKAN. But as Jbscortman mentions, the differences are to be found in that resolution jumping up 25%~30%

Update: I added a comparison of old vs new results on the 1080p page. But again, the results remain subjective from how I look at it, so that is the big disclaimer I am adding here.

I am jbscotchman, not scortman lol. It's a language barrier thing, I get it. :p But just to add further input on the topic when I got a 1440p a a couple months ago there were two games in my mind that I knew I would have to run at 1080p if I wanted acceptable framrates. And those were Control and Red Dead Redemption 2. No matter what cpu, ram amount/speed, etc your GPU will determine your framerate.

DannyD
Senior Member



Posts: 4277
Posted on: 07/24/2020 10:35 PM
Agreed, but I will give you my personal experience as I have many hundreds of hours in this game since release. Using the same settings @1080p my original average fps was 46, but now its in the low 60's. Like I mentioned I did do a cpu upgrade, AMD FX 8350 to a Zen+ @ 4ghz but only my minimum fps went up, buy a lot actually. However your average fps is entirely based on your gpu which is why this game should not even be considered in CPU benchmarks.


I'm planning on a 1660S to tide me by till the 3k series so thats very positive news, i'm sticking with my 1080 tele till then too and then switch back to 1440 monitor.
This game i've yet to play, probably the one i'm most hyped for, i'll need to get the game soon then.

Elder III
Senior Member



Posts: 3731
Posted on: 07/24/2020 10:37 PM
Thanks for the update Hilbert.

Vulkan MultiGPU also works nicely in this game :)

MultiGPU is only working with Nvidia gpu(s), or is it working on AMD now as well?

jbscotchman
Senior Member



Posts: 5872
Posted on: 07/24/2020 11:13 PM
I'm planning on a 1660S to tide me by till the 3k series so thats very positive news, i'm sticking with my 1080 tele till then too and then switch back to 1440 monitor.
This game i've yet to play, probably the one i'm most hyped for, i'll need to get the game soon then.

Dude, it is such an amazing experience.

Hilbert Hagedoorn
Don Vito Corleone



Posts: 44092
Posted on: 07/24/2020 11:32 PM
I am jbscotchman, not scortman lol. It's a language barrier thing, I get it. :p But just to add further input on the topic when I got a 1440p a a couple months ago there were two games in my mind that I knew I would have to run at 1080p if I wanted acceptable framrates. And those were Control and Red Dead Redemption 2. No matter what cpu, ram amount/speed, etc your GPU will determine your framerate.

LOL no clue as to why or how I typed it like that. Corrected, sorry bro :)

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