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MSI GeForce GTX 950 Gaming + 2-way SLI review





We review the MSI GeForce GTX 950 Gaming (in SLI as well), this entry-level to mainstream graphics card is armed with a GM206 Maxwell generation graphics processor from Nvidia. The product performs quite well in the 1080P area. Also the MSI card offers a nice factory tweaks and combined with AfterBurner we took the GPU towards 1575 MHz ! Let's check it out, shall we?
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Aura89
Senior Member
Posts: 8318
Senior Member
Posts: 8318
Posted on: 08/26/2015 12:15 AM
256mb 8800gt didn´t look too bad on release either, now imagine it had only 128mb, four times less memory than the consoles of its time.
...What?
For one, the 8800 GT has 256mb of ram, is correct, but it also has 512, and 1gb.
For two, the Xbox 360 had 512mb of ram, FOR THE ENTIRE SYSTEM. While the PS3 had 256mb of ram for the GPU and 256mb of ram for the system itself. Durring this period, most gaming PCs had 2-4Gb of ram for their system and somewhere between 256-512mb on their GPU. So in reality, what you're saying, is that when the 8800gt was released, PC's had anywhere between 2,304mb of ram to 4608 total system/GPU memory, compared to the consoles 512mb of ram total system memory, so what exactly are you trying to compare about the idea of 128mb? even if it had 128mb of ram, the PC system would still have, on average, 10-20 times more memory. If you want to compare it to just GPU, you can't for the xbox 360, and it'd only be half for the PS3, not 4 times less.
for three, you're trying to compare the 8800gt to the GTX 950? That makes no sense. the GTX 950 has half the memory of most high end GPUs, which makes sense. the 8800 GT had half, for the low end 256mb version, amount of memory then compared to its high end GPUs at the time, with some being 768mb. the 8500Gt, the direct comparison to the GTX 950 for its time, had the same amount of ram, 256mb, for its low end. So what you're really showing is that the 8800gt, for the low end version of it anyways, was not that great of a card, you're not comparing anything about how the GTX 950 is a bad card because it has 2gb, half that of todays higher end graphics cards.
Why exactly are you consistently bringing up arbitrary problems about graphics cards that don't exist and don't compare?
And you REALLY love youtube benchmarks apparently, as if they mean anything, and as if they are the end all to all conversations.
You also love to cherry pick your benchmarks as if "omg i showed you one benchmark" means the entire story of the card. Not only that, but the benchmark you showed is on 1080p, which most people buying a GTX 950 are probably at some resolution lower then 1080p. and then it's assassins creed UNITY....seriously? Unity?
Here, i'll post some screenshots, i'll cherry pick them just like you:
No one is saying that 4Gb and even above isn't necessary for a GPU, but for a freakin GTX 950? Who is going to get a GTX 950 for 1440p resolution? Heck, who is going to get a GTX 950 for 1080p and expect to play all games at the highest resolution?
256mb 8800gt didn´t look too bad on release either, now imagine it had only 128mb, four times less memory than the consoles of its time.
...What?
For one, the 8800 GT has 256mb of ram, is correct, but it also has 512, and 1gb.
For two, the Xbox 360 had 512mb of ram, FOR THE ENTIRE SYSTEM. While the PS3 had 256mb of ram for the GPU and 256mb of ram for the system itself. Durring this period, most gaming PCs had 2-4Gb of ram for their system and somewhere between 256-512mb on their GPU. So in reality, what you're saying, is that when the 8800gt was released, PC's had anywhere between 2,304mb of ram to 4608 total system/GPU memory, compared to the consoles 512mb of ram total system memory, so what exactly are you trying to compare about the idea of 128mb? even if it had 128mb of ram, the PC system would still have, on average, 10-20 times more memory. If you want to compare it to just GPU, you can't for the xbox 360, and it'd only be half for the PS3, not 4 times less.
for three, you're trying to compare the 8800gt to the GTX 950? That makes no sense. the GTX 950 has half the memory of most high end GPUs, which makes sense. the 8800 GT had half, for the low end 256mb version, amount of memory then compared to its high end GPUs at the time, with some being 768mb. the 8500Gt, the direct comparison to the GTX 950 for its time, had the same amount of ram, 256mb, for its low end. So what you're really showing is that the 8800gt, for the low end version of it anyways, was not that great of a card, you're not comparing anything about how the GTX 950 is a bad card because it has 2gb, half that of todays higher end graphics cards.
Why exactly are you consistently bringing up arbitrary problems about graphics cards that don't exist and don't compare?
And you REALLY love youtube benchmarks apparently, as if they mean anything, and as if they are the end all to all conversations.
You also love to cherry pick your benchmarks as if "omg i showed you one benchmark" means the entire story of the card. Not only that, but the benchmark you showed is on 1080p, which most people buying a GTX 950 are probably at some resolution lower then 1080p. and then it's assassins creed UNITY....seriously? Unity?
Here, i'll post some screenshots, i'll cherry pick them just like you:






No one is saying that 4Gb and even above isn't necessary for a GPU, but for a freakin GTX 950? Who is going to get a GTX 950 for 1440p resolution? Heck, who is going to get a GTX 950 for 1080p and expect to play all games at the highest resolution?
Monchis
Senior Member
Posts: 1303
Senior Member
Posts: 1303
Posted on: 08/26/2015 05:15 AM
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
HeavyHemi
Senior Member
Posts: 6954
Senior Member
Posts: 6954
Posted on: 08/26/2015 06:12 AM
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
Psst...the point being clearly illustrated is that more memory is not going to increase the performance of the 950 GPU to any extent. The GPU isn't powerful enough to take advantage of the additional memory.
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
Psst...the point being clearly illustrated is that more memory is not going to increase the performance of the 950 GPU to any extent. The GPU isn't powerful enough to take advantage of the additional memory.
Aura89
Senior Member
Posts: 8318
Senior Member
Posts: 8318
Posted on: 08/26/2015 07:39 AM
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
8800 gt 256mb at the time was not a problem
http://www.anandtech.com/show/2396/5
Some games more then others, many games with little to absolutely no benefit, more people were on less than 1080p monitors at the time as well
as to the advancement in console vs graphics card, that was more due to a necessity to do so due to the very lacking memory the xbox 360/ps3 had. And yet again, the xbox one and PS4 have 8Gb TOTAL memory, to be shared with the CPU and GPU (..well APU) while most PCs today will have anywhere between 10Gb and 20Gb Total Memory or even more
Seriously, what are you even arguing? Do you expect miracles out of anything labeled a x50 card? no x50 or x500 card should be expected to be "good", they are low to midrange cards, and that's exactly what this is. You have this idea that for some reason the GTX 950 should have 4Gb standard even though that's what high end GPUs have? What kind of logic is that?
I've come to the conclusion you are severely lacking on the knowledge department when discussing graphics cards and consoles from everything i see you post.
And yes, what you post is cherry picked, you only find what suits you while not showing the entire story, that's called cherry picking.
The idea that Assassins Creed Unity is showing where games "are going" is laughable at best.
Buying a 256mb 8800gt was a mistake, wasn´t it?. And as for console´s total memory vs card´s vram comparison, it´s more about the irony and poor value. Consoles didn´t get any more expensive this time around but got their memory multiplicated by almost 16x... however budget "gaming" cards are getting more expensive but aren´t getting any more memory.
Also I´m not cherry picking bencharks, I´m throwing the stuff that shows the direction games are heading to. Gm206 lacks vram and the bandwidth to make best use of 4gb variations.
8800 gt 256mb at the time was not a problem
http://www.anandtech.com/show/2396/5
Some games more then others, many games with little to absolutely no benefit, more people were on less than 1080p monitors at the time as well
as to the advancement in console vs graphics card, that was more due to a necessity to do so due to the very lacking memory the xbox 360/ps3 had. And yet again, the xbox one and PS4 have 8Gb TOTAL memory, to be shared with the CPU and GPU (..well APU) while most PCs today will have anywhere between 10Gb and 20Gb Total Memory or even more
Seriously, what are you even arguing? Do you expect miracles out of anything labeled a x50 card? no x50 or x500 card should be expected to be "good", they are low to midrange cards, and that's exactly what this is. You have this idea that for some reason the GTX 950 should have 4Gb standard even though that's what high end GPUs have? What kind of logic is that?
I've come to the conclusion you are severely lacking on the knowledge department when discussing graphics cards and consoles from everything i see you post.
And yes, what you post is cherry picked, you only find what suits you while not showing the entire story, that's called cherry picking.
The idea that Assassins Creed Unity is showing where games "are going" is laughable at best.
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Senior Member
Posts: 1303
256mb 8800gt didn´t look too bad on release either, now imagine it had only 128mb, four times less memory than the consoles of its time.
http://media.gamersnexus.net/images/media/2015/game-bench/960-4v2gn-acu.jpg
Also look at 7:00, 2gb can´t handle watch dogs that well... (neither other memory intesive games like farcry 4 or dying light):
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