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MSI GeForce GTX 770 Gaming review





Let's review the MSI GeForce GTX 770 Gamer edition. This more affordable version of the GTX 770 might be stock clocked but is armed with military class components, an awesome TwinFrozr cooler that is very silent and keeps this GPU chilled down at a cool 70 Degrees C temperature. Oh and it overclocks as well as any GTX 770 card really, making this a bargain buy for just 370 EUR.
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Darren Hodgson
Senior Member
Posts: 16005
Senior Member
Posts: 16005
Posted on: 07/18/2013 09:29 AM
I think it did but the Xbox 360 controller mappings were ridiculous - START to accelerate for example - and there was no way to remap them. This new patch is supposed to add full support for the Xbox 360 controller... whenever it comes out...
I think it did but the Xbox 360 controller mappings were ridiculous - START to accelerate for example - and there was no way to remap them. This new patch is supposed to add full support for the Xbox 360 controller... whenever it comes out...
yasamoka
Senior Member
Posts: 4843
Senior Member
Posts: 4843
Posted on: 07/18/2013 10:36 AM
Download PPJoy:
https://code.google.com/p/steel-batallion-64/downloads/detail?name=ppjoysetup-0-8-4-6.exe&can=4&q=
Use PPJoy to install a virtual gamepad (PPJoy Virtual Joystick).
Download GlovePIE:
http://glovepie.org/glovepie_download.php
Use GlovePIE to map your Xbox 360 controller buttons and axes to the PPJoy Virtual Joystick like this:
PPJoy1.Digital0 = XInput1.A // maps the button A to the button Digital0
PPJoy1.Analog0.XInput1.Joy1X // maps the left analog stick x-axis to the axis Analog0
Try it and tell me how it goes.
Download PPJoy:
https://code.google.com/p/steel-batallion-64/downloads/detail?name=ppjoysetup-0-8-4-6.exe&can=4&q=
Use PPJoy to install a virtual gamepad (PPJoy Virtual Joystick).
Download GlovePIE:
http://glovepie.org/glovepie_download.php
Use GlovePIE to map your Xbox 360 controller buttons and axes to the PPJoy Virtual Joystick like this:
PPJoy1.Digital0 = XInput1.A // maps the button A to the button Digital0
PPJoy1.Analog0.XInput1.Joy1X // maps the left analog stick x-axis to the axis Analog0
Try it and tell me how it goes.
Click here to post a comment for this article on the message forum.
Posts: 4843
Does the game have DirectInput support? I have something interesting in mind.