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Guru3D.com » Review » GPUScore Relic Of Life benchmarks with 22 GPUs 5

GPUScore Relic Of Life benchmarks with 22 GPUs 5

Posted by: Hilbert Hagedoorn on: 03/08/2022 04:58 PM [ 76 comment(s) ]

There is a new benchmark in town, fabricated by ex-Futuremark employees Basemark GPUScore Relic of life has been released in an aim to measure Hybrid Raytracing on VULKAN and DirectX12.

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Tagged as: Radeon, GeForce

« Asus Ryujin II 360 LCS cooler review · GPUScore Relic Of Life benchmarks with 22 GPUs · Deepcool CK560 chassis review »

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Horus-Anhur
Senior Member



Posts: 3724
Posted on: 03/14/2022 10:28 PM
this is a fair assessment,

D3D12 is not one size fits all situation,

however a benchmark that is implemented explicitly to microsoft guidelines can be assumed to be fair across all vendors - it won't be optimised towards any specific vendor so only the hardware and driver efficiency becomes the arguing factors.

This is true, up to a certain point.
Several times, several versions of DirectX were made directly from the specs of one vendor. Although these were mostly increments within a version of an API.
A few quick examples.
DX8.1 was based on ATI specs.
DX9.0c was based on nVidia
DX10.1 was based on ATI
NGGP in DX12_2 was based on nVidia's
And there is a good chance that nVidia being the first to market, influenced a lot of the RT instructions in DX12
But then again, with the Xbox Series S/X using AMDs hardware, there is a good chance that it influenced RT in DX12.
In fact, AMD made a big influence in DX12 and Vulkan, with their push for low level APIs.

People of a certain age will surely remember that some of these things were quite the object of contention, in those days.

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