Guru3D Rig of the Month - February 2021
ASUS GeForce RTX 3060 STRIX Gaming OC review
EVGA GeForce RTX 3060 XC Gaming review
MSI GeForce RTX 3060 Gaming X TRIO review
PALIT GeForce RTX 3060 DUAL OC review
ZOTAC GeForce RTX 3060 AMP WHITE review
Fractal Design Meshify 2 Compact chassis review
Sabrent Rocket 4 PLUS 2TB NVMe SSD review
MSI Radeon RX 6900 XT GAMING X TRIO review
Guru3D Q1 Winter 20/21 PC Buyer Guide
Battlefield V Open Beta: PC performance benchmarks





In this quick article, we'll check out some graphics cards with Battlefield V Open Beta. The performance is a mixed bag, the however is shaping up to be something really good.
Read article
Advertisement
« MSI MEG X399 Creation review · Battlefield V Open Beta: PC performance benchmarks
· Seagate Fast SSD 1TB review »
pages « 3 4 5 6 > »
Noisiv
Senior Member
Posts: 7580
Senior Member
Posts: 7580
Posted on: 09/06/2018 07:27 PM
I wonder what it is about Frostbite that makes DX12 such a mess. You'd think the team that requested/helped AMD build an entire low level API would be the best at DX12 and yet they are somehow one of the worst.
I guess we'll see when the final build ships and numbers updated but the performance/stuttering mentioned doesn't look any better than their previous DX12 implementations.
I think by now it's safe to conclude that doing DX12 right is hard, and that everyone is still learning ins and outs.
I wonder what it is about Frostbite that makes DX12 such a mess. You'd think the team that requested/helped AMD build an entire low level API would be the best at DX12 and yet they are somehow one of the worst.
I guess we'll see when the final build ships and numbers updated but the performance/stuttering mentioned doesn't look any better than their previous DX12 implementations.
I think by now it's safe to conclude that doing DX12 right is hard, and that everyone is still learning ins and outs.
Embra
Senior Member
Posts: 1120
Senior Member
Posts: 1120
Posted on: 09/06/2018 07:31 PM
I don't think MS makes it any easier as well.
I don't think MS makes it any easier as well.
Noisiv
Senior Member
Posts: 7580
Senior Member
Posts: 7580
Posted on: 09/06/2018 07:31 PM
Pretty typical - Vega's overall performance isn't that impressive but its performance proportionately scales up better than Nvidia's hardware.
Or it's getting hard to fully utilize all those GCN cores - something we already saw with Fury
Pretty typical - Vega's overall performance isn't that impressive but its performance proportionately scales up better than Nvidia's hardware.
Or it's getting hard to fully utilize all those GCN cores - something we already saw with Fury
CPC_RedDawn
Senior Member
Posts: 8398
Senior Member
Posts: 8398
Posted on: 09/06/2018 07:40 PM
What a terrible game. The performance is pretty decent around 120-160fps Ultra 1440p using the BF1 SLI profile and usage is around 70-95%.
However, the game is just boring, the maps are way too big even for 64 players, the graphics look like quite a step down from previous BF games. Its littered with post process effects that add nothing but smears and blurs to textures and the overall image. Spotting people is basically a task within it self. I am VERY disappointed with the game graphically, performance can only get better though so that is a plus.
I like the time to kill, which has been dramatically decreased which is by far the best thing they have done with this game. I can not tell u how many times I played BF before and emptying an entire clip into a guy with every bullet getting a hit marker for him to shrug it off and run away was beyond infuriating. This game has solved that issue 100%, now people drop within 5-6 bullets and like 1-2 to the head.
But I just feel like this is going to be a very short lived BF game. People are already sick of the WW1/2 setting again and all they want is modern combat again.... guess you can't please everyone.
What a terrible game. The performance is pretty decent around 120-160fps Ultra 1440p using the BF1 SLI profile and usage is around 70-95%.
However, the game is just boring, the maps are way too big even for 64 players, the graphics look like quite a step down from previous BF games. Its littered with post process effects that add nothing but smears and blurs to textures and the overall image. Spotting people is basically a task within it self. I am VERY disappointed with the game graphically, performance can only get better though so that is a plus.
I like the time to kill, which has been dramatically decreased which is by far the best thing they have done with this game. I can not tell u how many times I played BF before and emptying an entire clip into a guy with every bullet getting a hit marker for him to shrug it off and run away was beyond infuriating. This game has solved that issue 100%, now people drop within 5-6 bullets and like 1-2 to the head.
But I just feel like this is going to be a very short lived BF game. People are already sick of the WW1/2 setting again and all they want is modern combat again.... guess you can't please everyone.
pages « 3 4 5 6 > »
Click here to post a comment for this article on the message forum.
Senior Member
Posts: 1254
No, it's just you...