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Guru3D.com » Review » ASUS GeForce GTX 1080 STRIX OC 11 Gbps review 4

ASUS GeForce GTX 1080 STRIX OC 11 Gbps review 4

Posted by: Hilbert Hagedoorn on: 08/01/2017 12:50 PM [ 10 comment(s) ]

We review the new ASUS GeForce GTX 1080 STRIX OC, it has been fitted with the latest (and faster) 11 Gbps memory. This card is custom cooled and tweaked with super fast memory. Let's check out the new 8 GB model from ASUS, the GTX 1080 STRIX OC 11 Gbps with 11,008 MHz clocked memory.

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Tagged as: nvidia, geforce gtx 1080, asus

« KFA2 GeForce GTX 1080 Ti HOF Review · ASUS GeForce GTX 1080 STRIX OC 11 Gbps review · Gigabyte ATC700 AORUS CPU cooler review »

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nevcairiel
Senior Member



Posts: 804
Posted on: 08/01/2017 01:56 PM
Are there any direct comparisons to a 1080 STRIX with the "old" memory? Its hard to tell how much of the difference to a stock 1080 is from it just being a Strix OC with higher clocks, or the new memory.

thesebastian
Senior Member



Posts: 164
Posted on: 08/01/2017 02:07 PM
How is 8GB of VRAM noaways with 4K monitors? Is overkill or the contrary?

I have a 1080 with a 4k G-Sync monitor and wanted to know if 8GB could be a bottleneck in some games.

Loophole35
Senior Member



Posts: 9800
Posted on: 08/01/2017 02:53 PM
How is 8GB of VRAM noaways with 4K monitors? Is overkill or the contrary?

I have a 1080 with a 4k G-Sync monitor and wanted to know if 8GB could be a bottleneck in some games.

Shouldn't be as current consoles and the new one X all have 8GB or less available for graphics.

xlau
Junior Member



Posts: 6
Posted on: 08/01/2017 03:34 PM
thanks for sharing this review.

schmidtbag
Senior Member



Posts: 6497
Posted on: 08/01/2017 03:37 PM
How is 8GB of VRAM noaways with 4K monitors? Is overkill or the contrary?

I have a 1080 with a 4k G-Sync monitor and wanted to know if 8GB could be a bottleneck in some games.
I would say 8GB is a healthy amount for 4K; definitely not overkill. On a 4GB GPU, it isn't hard to run out of memory on 2K, sometimes even 1080p depending on the game.

Shouldn't be as current consoles and the new one X all have 8GB or less available for graphics.
Not a completely relevant point. Consoles are more fine-tuned for their hardware and can handle data more efficiently. This is why PCs need more powerful hardware to render the same thing. Though, this is becoming less true than it used to be. Back before the current-gen consoles, games were a lot more refined than they are today, because they needed to be.

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