Enermax Aquafusion 360 review LCS
Intel Core i5 11400F processor review
Corsair Vengeance RGB Pro SL 3600 MHz 32GB review
ASRock Z590 Extreme review
Gigabyte Radeon RX 6700 XT Gaming OC review
Corsair K70 RGB TKL keyboard review
Corsair RM650x (2021) power supply review
be quiet! Silent Loop 2 280mm review
Corsair K55 RGB PRO XT keyboard review
Guru3D Rig of the Month - March 2021
AOC CU34G2X monitor review




Ultrawide monitors are becoming more popular these days. In the PC world, 21:9 aspect ratio indicates the resolutions of 2560×1080 (WFHD and 3440×1440 (WQHD), and the latter is what we are going to be talking about because today we’re looking at the AOC CU34G2X monitor, introduced in August 2020. This isn’t the most recent display product around, but it deserves taking a look at.
Read article
Advertisement
« Hitman III: PC graphics perf benchmark review · AOC CU34G2X monitor review
· MS Flight Simulator (2020): the 2021 PC graphics performance benchmark review »
pages 1 2 3 4 5
Agonist
Senior Member
Posts: 3096
Senior Member
Posts: 3096
Posted on: 02/13/2021 04:29 AM
Now, *that's* a monitor review...
Very thorough and well done!
What struck me is that the UI for the monitor seems identical to the AOC 4k I bought 2.5 years ago--and, yes, the little buttons are a pain, frankly. The wife got it--while I went to the BenQ EW-3270U for $449 bucks on Amazon. (I much prefer the BenQ for a number of reasons.)
But...I don't buy the whole "34 inches of curved monitor at a lower resolution is more immersive" line because with a 32" 4k monitor with your eyes 18"-24" away it fills 80%-70%, respectively, of your view field--and you get a better resolution, too. And then there's the issue of what a curved screen does with flat imagery, etc.
A 29 inch 21:9 2560x1080 is 100000% more immersive then a 32inch 4k monitor. I can not touch 16:9 anymore. IT SUCKS. And being on a 32:9 now, 16:9 feels like its from 2000. And you are by far exaggerating what curved screens do to flat imagery.
But hey its obvious you can not understand field of view. And think resolution equals immersion.
Now, *that's* a monitor review...

What struck me is that the UI for the monitor seems identical to the AOC 4k I bought 2.5 years ago--and, yes, the little buttons are a pain, frankly. The wife got it--while I went to the BenQ EW-3270U for $449 bucks on Amazon. (I much prefer the BenQ for a number of reasons.)
But...I don't buy the whole "34 inches of curved monitor at a lower resolution is more immersive" line because with a 32" 4k monitor with your eyes 18"-24" away it fills 80%-70%, respectively, of your view field--and you get a better resolution, too. And then there's the issue of what a curved screen does with flat imagery, etc.
A 29 inch 21:9 2560x1080 is 100000% more immersive then a 32inch 4k monitor. I can not touch 16:9 anymore. IT SUCKS. And being on a 32:9 now, 16:9 feels like its from 2000. And you are by far exaggerating what curved screens do to flat imagery.
But hey its obvious you can not understand field of view. And think resolution equals immersion.
metagamer
Senior Member
Posts: 1925
Senior Member
Posts: 1925
Posted on: 02/13/2021 04:54 AM
A 29 inch 21:9 2560x1080 is 100000% more immersive then a 32inch 4k monitor. I can not touch 16:9 anymore. IT SUCKS. And being on a 32:9 now, 16:9 feels like its from 2000. And you are by far exaggerating what curved screens do to flat imagery.
But hey its obvious you can not understand field of view. And think resolution equals immersion.
You like to see pixels. Some don't. It's ok, we're all special. I do have to applaud your maths on the 100000% "more immersive" calculation. Such precision is rare.
A 29 inch 21:9 2560x1080 is 100000% more immersive then a 32inch 4k monitor. I can not touch 16:9 anymore. IT SUCKS. And being on a 32:9 now, 16:9 feels like its from 2000. And you are by far exaggerating what curved screens do to flat imagery.
But hey its obvious you can not understand field of view. And think resolution equals immersion.
You like to see pixels. Some don't. It's ok, we're all special. I do have to applaud your maths on the 100000% "more immersive" calculation. Such precision is rare.
alanm
Senior Member
Posts: 10102
Senior Member
Posts: 10102
Posted on: 02/13/2021 05:37 PM
Never mind him, the guy goes full retard when anyone doesnt share his enthusiasm for ultra-short (1080p) ultra-wides.
You like to see pixels. Some don't. It's ok, we're all special. I do have to applaud your maths on the 100000% "more immersive" calculation. Such precision is rare.
Never mind him, the guy goes full retard when anyone doesnt share his enthusiasm for ultra-short (1080p) ultra-wides.

alanm
Senior Member
Posts: 10102
Senior Member
Posts: 10102
Posted on: 02/13/2021 05:38 PM
Now, *that's* a monitor review...
Very thorough and well done!
What struck me is that the UI for the monitor seems identical to the AOC 4k I bought 2.5 years ago--and, yes, the little buttons are a pain, frankly. The wife got it--while I went to the BenQ EW-3270U for $449 bucks on Amazon. (I much prefer the BenQ for a number of reasons.)
But...I don't buy the whole "34 inches of curved monitor at a lower resolution is more immersive" line because with a 32" 4k monitor with your eyes 18"-24" away it fills 80%-70%, respectively, of your view field--and you get a better resolution, too. And then there's the issue of what a curved screen does with flat imagery, etc.
1440p ultra-wide a bit too short for my needs, but 3840x1620 (21:9) works well as a custom res on a 40" 4k screen wall mounted above my desk. Have been through all iterations of resolutions and ultra-wides (except 32:9 which I doubt would care for in most games I play).
So far no.1 factor out of all this (for me) is that larger the high res screen, the greater the immersion I get. Esp when using a controller allowing you to move back in your chair. Cant wait for 2021 TVs to arrive where I will likely go bigger than 40". Again, each to their own. No ones preferences are universal.
Now, *that's* a monitor review...

What struck me is that the UI for the monitor seems identical to the AOC 4k I bought 2.5 years ago--and, yes, the little buttons are a pain, frankly. The wife got it--while I went to the BenQ EW-3270U for $449 bucks on Amazon. (I much prefer the BenQ for a number of reasons.)
But...I don't buy the whole "34 inches of curved monitor at a lower resolution is more immersive" line because with a 32" 4k monitor with your eyes 18"-24" away it fills 80%-70%, respectively, of your view field--and you get a better resolution, too. And then there's the issue of what a curved screen does with flat imagery, etc.
1440p ultra-wide a bit too short for my needs, but 3840x1620 (21:9) works well as a custom res on a 40" 4k screen wall mounted above my desk. Have been through all iterations of resolutions and ultra-wides (except 32:9 which I doubt would care for in most games I play).
So far no.1 factor out of all this (for me) is that larger the high res screen, the greater the immersion I get. Esp when using a controller allowing you to move back in your chair. Cant wait for 2021 TVs to arrive where I will likely go bigger than 40". Again, each to their own. No ones preferences are universal.
pages 1 2 3 4 5
Click here to post a comment for this article on the message forum.
Senior Member
Posts: 1239
Now, *that's* a monitor review...
What struck me is that the UI for the monitor seems identical to the AOC 4k I bought 2.5 years ago--and, yes, the little buttons are a pain, frankly. The wife got it--while I went to the BenQ EW-3270U for $449 bucks on Amazon. (I much prefer the BenQ for a number of reasons.)
But...I don't buy the whole "34 inches of curved monitor at a lower resolution is more immersive" line because with a 32" 4k monitor with your eyes 18"-24" away it fills 80%-70%, respectively, of your view field--and you get a better resolution, too. And then there's the issue of what a curved screen does with flat imagery, etc.