System requirements
Visual Image Quality
In an update Ubi announced a number of "special enhancements" coming to the PC edition of the game, which is why it's taking the extra time to nail things down. Watch_Dogs 2 features a multitude of PC-specific improvements, including full 4K support with Ultra Textures and Extra Details options, and uncapped FPS, along with a host of other features and options requested by our community.
General
- 4K support
- Stuttering/lag framerate optimization – We employed a fix that makes all controls much more responsive and less framerate-related. We’ve optimized resource creation, GPU VRAM upload and required VRAM for the game.
- No FPS cap
- Full SLI/Crossfire support at launch
- Multiple save file support – This feature allows players to have up to three auto save slots for three separate playthroughs.
- Multi-monitor support with borderless mode and advanced settings that allow for customized placement of menu and HUD.
- Multiple windowed mode options – Windowed mode with flexible/resizable windows, multi-monitor borderless.
Improved Graphic Features
- Screen Space Reflections
- Headlight Shadows – Support for additional shadows from car headlights
- Extra Details Options – Increases the level of detail for all objects in the game, and adds more details to objects in the distance.
Improved Graphics Options
- FOV sliders
- Pixel Density sliders
- Sharpness sliders
- Ultra Textures pack available at launch
- Ambient Occlusion options: Ubisoft proprietary ambient occlusion techniques (SSBC and HMSSAO), HMSSAO
- Anti-aliasing options: TXAA, MSAA, Post Processing Anti-Aliasing options (SMAA and FXAA).