Triple monitor gaming on GeForce GTX 590 and Radeon 6990

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DX11: Lost Planet 2

  

DX11: Lost Planet 2

A decade has passed since the first game, and the face of E.D.N. III has changed dramatically. Terra forming efforts have been successful and the ice has begun to melt, giving way to lush tropical jungles and harsh unforgiving deserts. Players will enter this new environment and follow the exploits of their own customized snow pirate on their quest to seize control of the changing planet.

You can use Lost Planet 2 Benchmark to measure the performance of your system and see first-hand how DirectX11.

Our image quality settings:

  • DirectX 11 FULL mode
  • 8x MS Anti-Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out
  • Test B being applied

The primary purpose of Test B is to push the PC to its limits and to evaluate the maximum performance of the PC. It utilizes many functions of DirectX 11 resulting in a very performance-orientated, very demanding benchmark mode.

And the last title then, the Lost Planet 2 DX11 benchmark. 8x MSAA is applied on all configurations with DX11 mode set to full. The R6990 all by itself has a hard time whereas the GTX 590 kicks in much better. But LP2 is an NVIDIA title, whereas AVP is an ATI title. The irony is though that the R6990 scales with 4 GPUs (though not much), whereas the Quad GPU mode for NVIDIA did kick in (we verified) yet did not produce higher numbers.

Still, the generic consensus is that a GTX 590 or R6990 is perfectly capable of playing most games at 5760x1200, if you do not go too extreme on your image quality settings. Admittedly, test B for Lost Planet 2 is a total biaaatchhh on the GPU alright.

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