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Guru3D.com » Review » Red Dead Redemption 2: PC graphics benchmark review (revisited) » Page 9

Red Dead Redemption 2: PC graphics benchmark review (revisited) - Concluding

by Hilbert Hagedoorn on: 07/24/2020 12:16 PM [ 5] 53 comment(s)

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Concluding

Months later in Summer 2020,  Red Dead Redemption II, I can still say man, what a game, I just love it. Granted it has been a long wait coming from the console release and as always that is a Rockstar thing. But much like GTA-V, you'd almost say, it has been worth that wait. Of course, you do need to like this genre though. The gameplay isn't really extraordinary, it is the setting and that image quality that make you feel immersed like playing in a movie, and that probably is the biggest compliment possible coming from this editor. The overall scene quality and performance in terms of lighting, shadows, and effects compared to the console are vastly better.

The majority of modern graphics card will run this game pretty well, but simply not at the heaviest quality settings, that so far is a fact. We do however test that way as we want best image quality settings, but also use the results for future (stronger) graphics card reviews.

Presumably, most people will need to balance things out a little if you aim for that super image quality, or better playability framerate wise.The big advantage on a PC, of course, remains that image quality is something you can configure, as otherwise, you'd be playing on a console. It's a good looking game at high-quality and at best quality settings. At the best settings in Ultra HD you'll need some serious serious horsepower (pardon the pun) to reach that 60 FPS domain. But here again, please do fiddle and twiddle a little with the image quality settings as these are the conundrum of all complexity. With any reasonably modern graphics card, up-to 1920x1080 really is not an issue, the WQHD domain is easy enough for any modern card to ooze out decent framerates at that Favor performance modus. Memory wise anything starting at 6GB is the minimum alright, with 8GB being a superb choice and absolute 2020 sweet spot. Aside from a random occasional stutter and some FPS drops the game is playable and enjoyable.

 

 

We're moving forward with VULKAN testing, the results you see today show a slight favour for DX12. However RDRII is added into our graphics card test suite, and we feel it's good to have a solid VUILKAN title in that test suite. AMD is doing well in the title with the 5700 cards alright, but so is NVIDIA overall, their premium class NVIDIA cards dominate. That GeForce 1000 series though, geez. Well, their strong spot always has been DX11, and not so much DX12 and VULKAN APIs. Again, things really start to look better at the high-quality mode and very sweet at ultra settings, and sure either 2560x1440 resolution wise or something above that up-to Ultra HD, serves this game the best. Overall the game offers hours if not many days of enjoyable game-play.

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Red Dead Redemption 2: PC graphics benchmark review (revisited)
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