Page 5 - The New ForceWare Drivers #1
The New ForceWare Drivers
The upcoming pages, you'll see screenshots of the new ForceWare (previously know as Detonator) drivers. The driver we used is based on the new 52.xx series, in fact the 52.16 driver to be precise. Let's have a look. Small sidenote, the driver screenshots you see are based on the Ultra model. Except for the core and memory clock frequency they are 100% the same.
The standard information, as you can notice we used the GeForceFX 5700 Ultra here, the driver build as supplied by NVIDIA was version 52.16 This build is very stable, installs easy as counting 1-2-3 but foremost we believe has really good image quality.
First up, OpenGL. Pretty much nothing changed here compared to the previous builds. Let's quickly move on towards the Direct3D tab.
The Direct3D settings. Again nothing new to find here. More important settings for Image Quality are handled in another tab for both OpenGL and Direct3D. When we unlock the drivers we do get another Direct3D tab though, take a look at the next slide.
This actually is a hidden tab. You can enable it by downloading the Hidden Features patch from our Detonator driver file section. On the third page of these driver screenshots you'll see a lot of other hidden options also. Why this tab is so secret and hidden I really do not know.
Here we see extended settings, you can lock and set the refresh-rate for all your resolutions. No more flickering in and headaches due to gameplay in 60Hz refreshes.