FrameTime and Game Experience Analysis
Tomb Raider
Above GeForce GTX 650 Ti Boost
Tomb Raider then - Butter smooth for both cards, the frametime latency is so low that it it almost can't be charted. We measured the standard benchmark for the first 30 seconds.
Unigine Heaven Benchmark
Above GeForce GTX 650 Ti Boost
Above Unigine Heaven - I wanted to include a synthetic test as well. Unigine Heaven is very well suited for that. Over the 30 seconds measured there are a couple significant spikes for both cards displayed. The reality is that this one translates in a small visible glitch for a fraction of a second on screen that you'll hardly even notice. In fact only with the trained eye you can notice these things.
This is my message to you guys, frametime measurements have been taken out of proportion. What you see in these charts sometimes looks alarming with massive spike, whilst your average end-user will never ever even see it on screen.