Overclocking GeForce GTX 480 with extra GPU voltage

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VGA performance: Colin McRae DiRT 2 (DX11)

Colin McRae Dirt 2

It was merely a couple of months ago when Codemasters announced that they'd be delaying their hotty upcoming and much anticipated title Colin McRea DiRT 2, at that time nobody really understand the dynamic of delaying the PC version -- while Codemasters was already releasing the console version. As it turned out ATI was really keen to see high-profile titles in the Christmas season carrying support for DirectX 11.

Codemasters takes advantage of DirectX 11 features to add some more realism of the racing environment. You'll notice improved appearance of water with the help of displacement mapping and other surfaces as well as complex crowd animations which are tessellated for more rich detail.

Image Quality setting:

  • DX11
  • 8x Anti-Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out

For the freaks, this is the Baja level with Baha_Iron trail, eight cars and the trial is at night time so we have nice volumetric smoke and lightning. The new timedemo is in fact a little harder on the GPU then our previous one. Gorgeous to see really.

And here an overview of some more cards , all at 19x12 - DX11 - 8xAA - 16xAF and the very best settings.

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