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DX11: Hitman Absolution

DX11: Hitman Absolution 

Agent 47 is back and is enrolled in a bloody mess. IO promises the game will be more accessible to new players but retain the hardcore mechanics that have made Hitman one of the top stealth first person shooters for PC. Plot details include series protagonist Agent 47 assassinating his former International Contract Agency handler, Diana Burnwood, early in the game. One of the main antagonists is Blake Dexter, a new character to the series. The character is voiced by Keith Carradine. In this article we are going to look at DirectX 11 class graphics performance.

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  • DirectX 11
  • High Quality settings
  • 2x MSAA
  • 16x AF
  • Internal benchmark

Here is where we return to single card performance again, with a wide scope of products. We think WQHD at 2560x1440 is going to be a sweet-spot for gamers this year resolution wise, as we slowly adopt towards Ultra HD of course. So that's where our focus will be.

Hitman Absolution system requirements will vary greatly depending the graphics settings, but a modest PC will be required to run the game at medium settings or better. Hitman Absolution is built on the new Glacier 2 game engine, and will have variable system requirements. New in our tests will be Ultra High Definition results. We'll address them later on in the article as well. But UHD is going to become a popular thing in the future, hence we now started integrating results with the high-end cards. 

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This is the 5th game in the Hitman series, and the first to be built on the new Glacier 2 engine, made by developer IO Interactive. Bear in mind that this chart is based on WQHD which is the preferred enthusiast 2560x1440 resolution these days. 

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