MFAA Multi-Frame Samples AA Explored - Guide

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Image Quality

Image Quality

Bf4_x86_2014_11_17_12_13_41_778

So here's an example of image quality with Battlefield 4 enabled. Now with the normal eye it'll be very hard to detect image quality differences. Above the scene in which we will try out MFAA versus MSAA.

Msaa2x-mfaa2

So for the comparison sake we pan and focus on the window with shattered glass, the pointer indicates where we'll be zooming in at, then below you can see a screenshot of 4xMSAA and 4xMFAA next to each other like 600% blown up.

4xmsaavsmfaa

Once we zoom in and analyze a little then we can come to the conclusion that the AA modes are pretty darn close to each others. I have been moving back and forth images and at 2560x1440 it is hard to tell the difference, I however do think that pure 4x MSAA is a notch (slightly) better. BTW it is very hard to do these comparisons as you will never be 100% at the same location the second time you are in a scene so the perspective positioning always differs a small bit. But heck, this is pretty close right ? Lets do another screengrab:

4xmsaavsmfaa-100percent

Now in the image above we simply cropped a piece of the wall ceiling. This is 2560x1440 cropped - 100% thus no resizing or zooming in is going on here (this is a 24-bit PNG thus there is no quality loss either). That's as good as it gets with MFAA. If you look at the brightest line you can see the 4xMSAA is a notch better as the edges are a hint softer, but it's pretty darn close (but no sigar).

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