Hitman III: PC graphics perf benchmark review

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Concluding

Concluding

Before writing this article's conclusion, can I say that I am appalled by this game's current price levels? EPIC got exclusive sales on the game, and literally, the game is more of the same with a few graphical tweaks here and there. You'll pay €59.99 for the base game with its six episodes. The HITMAN 3 - Deluxe Edition sells at a ridiculous €89.99 in the Epic Game Store, a trinity edition containing previous editions. Really, I'd say wait and then grab the game for half the money in some sale as even that 60 bucks I find too much for this game. Hitman 3 is rather short, even by Hitman standards. The six new missions are completed by professionals in around five to six hours. Right, game versus hardware used then. Nice to see was that our processor was utilized on all threads (a little), helping boost the frame rates when not GPU bound. 


Cpu

The game definitely likes and utilizes multi-core processors and thus threads. However, we can't say that we're stressing the CPU much.


Raytracing

It always manages to baffle me that when a software house release trailers before release indicating new render technologies like Raytracing, it's then not supported at launch. While the Glacier engine now is fully DirectX 12 capable, DX12 Ultimate compatible even, it does not support Raytracing. IO Interactive, however, stated it would release RT later in the year. For the 60 bucks, you need to pay for this game, that's just a prominent disappointment. If there is one engine ready for raytracing (which needs high framerates as RT eats away in the rasterizer performance), it's Glacier. There are many moments, however, where graphics quality is 'just okay.' Luckily the hardware demands for ultra-details are not that steep, though. 


Our benchmark scene in Dubai - you'd almost think Raytracing is already present, eh?

Final words

Overall the game looks nice I mean IO interactive really is dragging everything they possibly can out of the engine; and you will not need beefy hardware to run it in the best image quality settings. We feel that both AMD and NVIDIA benefit from the game engine. This Glacier engine has been around for ages and is reused with tweaks hence the huge framerates at the very best image quality settings. This was also why we did not bother testing lower quality settings; any card can play this game. Up-to 2560x1440, the most mainstream, and higher-end graphics cards offer agreeable framerates at corresponding image quality settings. That Ultra quality mode requires your 500 USD card and upwards. The gameplay is far too familiar, pretty much the same compared to previous editions. You can play around with graphics quality settings to boost FPS a bit. In the end, we feel this game is 'more of the same' and will become repetitive quite fast. Honestly, I'd advise not to purchase the game right now, wait for a Spring/Summer/Autumn/Winter sale or something, and hopefully, by that time, Raytracing is supported as well.

Added: frametime results, updated Radeon Adrenalin 21.1.1 driver results 

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