HIS Radeon HD 6990 Crossfire review

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DX10: Anno 1404 - Dawn of Discovery

DX10: Anno 1404 - Dawn of Discovery

I have been playing this excellent RTS, ever since the first Anno in the series was launched many years ago. Heck, I had a ton of fun with the original game series like Anno 1602 and 1701. If you're unfamiliar with the Anno series of games, they have all been (1404 is the 3rd sequel) colony-builders that take place in vast archipelagos filled with pirates, natives, treasures, and rival colonies. Typically, players start with a single ship packed with essential goods with which they colonize a single island, and then need to expand their realm.

With the same principles and philosophy yet more trading dynamics in-game, this series changed a little. Next to that the graphics engine had an overhaul allowing a DX10 code path, brushing up and speeding up things here and there while pertaining really nice image quality.

For our test with Anno 1404 we:

  • enable everything 
  • enable the highest possible image quality settings.
  • DirectX 10 mode
  • 4x Anti-Aliasing enabled.
  • Used campaign build mode and built three islands with extensive sizes cities.

So this is 1920x1200 with 4xAA and all image quality options maximized. As you can see, Anno 1404 was the 2nd (and also last) title where the multi- GPU features on the graphics card did not kick in. It is weird as never ever did Crossfire not work with this title. But ah well, with a future update or profile patch this should not be an issue.

Right, with the two non working multi-GPU titles out of the way, let's step it up a notch and make things more serious

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