GeForce GTX 980 2 and 3-way SLI review

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Ultra High Definition 4K - 3840x2160 Performance


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  • Depth of Field effects
  • Full Tessellation on character models
  • DX11 mode
  • Image quality settings are maxed out
  • AAA anti-aliasing 
  • 16xAF, Motion Blur and Tessellation at normal
As you can see 2-way scales nicely, 3-way did not kick in properly as we get 2-way perf there.

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  • DirectX 11
  • Very High Quality settings
  • FXAA Enabled
  • Welcome to the Jungle level

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Image Quality Settings:

  • DX11
  • Very High Image Quality
  • 8x Anisotropic Filtering
  • Screenspace reflection on
  • Parallax Occlusion mapping on
  • FXAA on
  • Contact Hardening Shadows on
  • Tessellation on

Thief looks pretty nice in Ultra HD. The 40+ FPS range at 3840x2160 does require a very powerful multi-GPU solution. But yeah GTX 970 SLI or R9-290X Crossfire would perform extremely nice value for money wise. The 980'ies kick in nicely though.


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For Battlefield 4 the test run has enabled:

  • DX11
  • Ultra mode
  • 2x MSAA enabled
  • 16x AF enabled
  • HBAO enabled
  • Level: Reach the VIPs

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