GeForce GTX 590 SLI review

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DX9: Call of Duty - Modern Warfare 2

 

DX9: Call of Duty - Modern Warfare 2

Modern Warfare 2 is set five years on from COD4 and brings a new villain into town: Vladimir Makarov. All the trouble start when Makarov frames the US for a terrorist attack on a Russian airport (yes, the infamous airport level). The rest of the story follows the same intertwined British and US mission format as before, and the missions are all incredible set-pieces that involve storming oil rigs, climbing icy cliffs and, of course, an adrenaline packed snowmobile chase. Visually the 3D engine seems to be the same as the COD4 one, it's tweaked and nearly abused to push out the very best of its capability. The result is a very decent looking game really, smoke, fog, sun, vegetation detailed texturing of objects, buildings and characters. 

Our image quality settings selected are the most complex you can set in-game. 4x AA, maxed out Anisotropic Filtering, the best textures, everything is enabled to its maximum capability. Any decent graphics card can run the game, it's that simple. There's no need to give in to lower quality settings.

Image Quality setting:

  • Level Contingency
  • 4x Anti-Aliasing
  • 16x Anisotropic Filtering
  • All settings maxed out

The first batch of game titles always suck as they are older, often not well supported (especially with 3 or more GPUs) and run into a wall of CPU limitation (even though we use Core i7 (Nehalem) clocked at 3.75 GHz. Aah well, I can life with 223 FPS on average.

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