GeForce GTX 590 review

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DX10: Anno 1404 - Dawn of Discovery

DX10: Anno 1404 - Dawn of Discovery

I have been playing this excellent RTS, ever since the first Anno in the series launched many years ago. Heck, I had a ton of fun with the original game series like Anno 1602 and 1701. If you're unfamiliar with the Anno series of games, they have all been (1404 is the 3rd sequel) colony-builders that take place in vast archipelagos filled with pirates, natives, treasures, and rival colonies. Typically, players start with a single ship packed with essential goods with which they colonize a single island, and then need to expand their realm.

With the same principles and philosophy yet more trading dynamics in-game, this series changed a little. Next to that the graphics engine had an overhaul allowing a DX10 code path, brushing up and speeding up things here and there while pertaining really nice image quality.

For our test with Anno 1404 we:

  • enable everything 
  • enable the highest possible image quality settings
  • enable DirectX 10 mode
  • enable 4x Anti-Aliasing
  • use campaign build mode and have built three islands with extensively sized cities

Performance is more than enough to play the game really well at any resolution alright. Here we see amazing performance, I mean this is 1920x1200 with 4xAA and all image quality options maximized. With one card you'll get perfect framerates, with two the sky is the limit but we do see a little CPU limitation up-to 19x12.

This is again a title where the R6990 had an issue. But in the rest of the tests, things will normalize.

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