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Guru3D.com » Review » GeForce GTX 260 review » Page 9

GeForce GTX 260 review - 9 - Game Performance: Crysis & Call of Duty 4

by Hilbert Hagedoorn on: 06/23/2008 01:00 PM [ ] 0 comment(s)

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Gaming: Call of Duty 4

Activision released Call of Duty 4: Modern Warfare, the next installment in the popular war game series. Moving away from the World War II setting, Modern Warfare instead centers around a conflict involving Russia and the Middle East. And hey, you even get to die ... and then continue the game in the past.

Call of Duty 4. Is there anyone who doesn't like the game? We disguise ourselves in the Ghillie suit, load up ACT II - All Ghillied up. Not just for the great gameplay, but also the intense and dense graphics utilized are breathtaking. Massive high-quality texturing, shaders and a serious amount of shadows, fog and debris are applied in this level to mask and hide as best as you can.

I took the most popular cards at this moment, the 9800 GTX (199 USD), the Radeon HD 4850 (199 USD), GeForce GTX 260 (399 USD) and the GeForce GTX 280 (649 USD).

As you can see price / performance wise there's the 9800 GTX & Radeon HD 4850 make a lot more sense.

Image Quality setting:

  • 4x Anti Aliasing
  • 16x anisotropic filtering
  • All settings maxed out


The level where we measure and the image quality settings used

 

Gaming: Crysis - Single Player v1.2

With mankind facing an alien cataclysm, your elite Delta force and North Korean forces combine, united by common humanity in a battle to save Earth. Graphically stunning, tactically challenging and always intensely immersive, Crysis sets player choice at the heart of its gameplay, with customizable tactical weaponry and adaptable armor allowing instant response to changing conditions. Crysis doesn't feel all that different from its predecessor, Far Cry. Both are set on an island. Both involve a latent alien menace. Both bid you move more or less linearly through shaggy jungle areas, where the fact that you're progressing in a single direction is camouflaged by your ability to approach obstacles in your path any way you like. Think the "every time you play a situation yields radically different behaviors and results" approach in games like Rainbow Six Vegas or Gears of War except on more of a geographic scale.

Oh yeah, you probably want to hear about how it performs, right?

Image Quality setting:

  • 0x Anti Aliasing
  • 16x anisotropic filtering

Follow the green line please ... with Medium Image Quality settings up-to 1280x1024 again is really playable up-t 2560x1600 actually. That's just really okay.

Let's check image quality settings set at DX10 with high & very high settings as well.

Ehm, heck no ... Please be aware of the fact that we test at the most difficult in-game position to render. Overall your framerates will be a tad higher. We deal with worst case scenarios.

GeForce 9600GT shootout




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