Guru3D.com
  • HOME
  • NEWS
    • Channels
    • Archive
  • DOWNLOADS
    • New Downloads
    • Categories
    • Archive
  • GAME REVIEWS
  • ARTICLES
    • Rig of the Month
    • Join ROTM
    • PC Buyers Guide
    • Guru3D VGA Charts
    • Editorials
    • Dated content
  • HARDWARE REVIEWS
    • Videocards
    • Processors
    • Audio
    • Motherboards
    • Memory and Flash
    • SSD Storage
    • Chassis
    • Media Players
    • Power Supply
    • Laptop and Mobile
    • Smartphone
    • Networking
    • Keyboard Mouse
    • Cooling
    • Search articles
    • Knowledgebase
    • More Categories
  • FORUMS
  • NEWSLETTER
  • CONTACT

New Reviews
DeepCool LS720 (LCS) review
Fractal Design Pop Air RGB Black TG review
Palit GeForce GTX 1630 4GB Dual review
FSP Dagger Pro (850W PSU) review
Razer Leviathan V2 gaming soundbar review
Guru3D NVMe Thermal Test - the heatsink vs. performance
EnGenius ECW220S 2x2 Cloud Access Point review
Alphacool Eisbaer Aurora HPE 360 LCS cooler review
Noctua NH-D12L CPU Cooler Review
Silicon Power XPOWER XS70 1TB NVMe SSD Review

New Downloads
Prime95 download version 30.9 build 1
Intel ARC graphics Driver Download Version: 30.0.101.1743
AMD Radeon Software Adrenalin 22.6.1 WHQL driver download
GeForce 516.59 WHQL driver download
Media Player Classic - Home Cinema v1.9.22 Download
AMD Chipset Drivers Download v4.06.10.651
CrystalDiskInfo 8.17 Download
AMD Radeon Software Adrenalin 22.6.1 Windows 7 driver download
ReShade download v5.2.2
HWiNFO Download v7.26


New Forum Topics
Nvidia INF driver modding (Guide) Should I force "Rebar" in games that aren't on Nvidia's approved list? The AMD Ryzen All In One Thread /Overclocking/Memory Speeds & Timings/Tweaking/Cooling Part 2 be quiet! Launches Silent Wings 4 and Silent Wings Pro 4 Fans AMD Might Release and Add Ryzen 5 5600X3D, Ryzen 9 5900X3D (X3D) procs Windows 11 Insider Builds Today I bought an FX-8350 FSR Thread MSI AB / RTSS development news thread ASUS ROG Swift OLED PG48 UQ specs disclose 4K organic EL display compatible with 138Hz / 0.1ms.




Guru3D.com » Review » Dying Light VGA graphics performance review » Page 5

Dying Light VGA graphics performance review - FCAT Frametime Recording Single GPU

by Hilbert Hagedoorn on: 02/13/2015 09:06 AM [ 4] 95 comment(s)

Tweet

 

Frametime Recording GeForce GTX 980 & Radeon R9 290X 

With a benchmark technology called FCAT on the following two pages, we will look into Frame Experience Analysis. Basically with the charts shown we are trying to show you graphics anomalies like stutters and glitches in a plotted chart. Lately there has been a new measurement introduced, latency measurements. Basically it is the opposite of FPS.

  • FPS mostly measures performance, the number of frames rendered per passing second.
  • Frametime AKA Frame Experience recordings mostly measures and exposes anomalies - here we look at how long it takes to render one frame. Measure that chronologically and you can see anomalies like peaks and dips in a plotted chart, indicating something could be off. 
Frame time
in milliseconds
FPS
8.3 120
15 66
20 50
25 40
30 33
50 20
70 14

We have a detailed article (read here) on the new FCAT methodology used, and it also explains why we do not use FRAPS anymore. Frametime - Basically the time it takes to render one frame can be monitored and tagged with a number, this is latency. One frame can take say 17 ms. Higher latency can indicate a slow framerate, and weird latency spikes indicate a stutter, jitter, twitches; basically anomalies that are visible on your monitor.

What Do These Measurements Show?

Basically, what these measurements show are anomalies like small glitches and stutters that you can sometimes (and please do read that well, sometimes) see on screen. Below I'd like to run through a couple of titles with you. Bear in mind that Average FPS matters more than frametime measurements. It's just an additional page or two of information that from now on we'll be serving you.

Frame Pacing Enhancements Single GPU

 

 


Above a frame-time recording of the internal benchmark @ 2560x1440 performed with a single GeForce GTX 980. So the light grey line is the test-run. The benchmark is time based, meaning the quicker it finishes, the faster the card. The GeForce GTX 980 is showing smooth performance without any stutters. 

 

Let's have a look at the AMD Radeon R9 290X. As you can see if you compare with the GeForce GTX 980, the resul is close to similar, however we do see more smaller spikes. These are below 25ms though, thus not visible.

When we layer the two cards then you can see very decent frametimes without serious enough anomalies. On the next page we'll address multi-GPU solutions in terms of Crossfire and SLI.




9 pages « < 4 5 6 7 next »



Related Articles
Dying Light VGA graphics performance review
In this article we benchmark Dying Light - almost 30 graphics cards are being tested and benchmarked. We have a look at DX11 performance with the newest graphics cards and technologies. We'll also ...

© 2022