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Guru3D.com » Review » Call of Duty Modern Warfare 2 VGA performance » Page 5

Call of Duty Modern Warfare 2 VGA performance - Hardware and Software Used

by Hilbert Hagedoorn on: 11/15/2009 02:00 PM [ 3] 0 comment(s)

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Hardware and Software Used

Now we begin the benchmark portion of this article, but first let me show you our test system plus the software we used.

Mainboard

eVGA Intel X58 Classified

Processor

Core i7 965 @ 3.75 MHz

Graphics Cards

GeForce 8800 GT 512MB
GeForce 9600 GT 512MB
GeForce 9800 GX2 1024MB
GeForce GTS 250 512MB
GeForce GTX 260 896MB SP216
GeForce GTX 275 896MB
Geforce GTX 280 1024MB
Geforce GTX 285 1024MB
Geforce GTX 285 SLI 
GeForce GTX 295 1792MB
GeForce GTX 9800+ 512MB
Radeon 3870 512MB
Radeon 3870 X2 1024MB
Radeon 4830 512MB
Radeon 4850 512MB
Radeon 4870 1024MB
Radeon 4870 X2 2048MB
Radeon 5870 1024MB
Radeon 5870 Crossfire
Radeon HD 4890 1024MB
Radeon HD 5750 1024MB
Radeon HD 5770 1024MB
Radeon HD 5850 1024MB

Memory

3x2048MB DDR3 1600 MHz 7:7:7:24
 

Power Supply Unit

 1000 Watt PSU

Monitor

Dell 3007WFP - up-to 2560x1600

OS related Software

Windows 7 64-bit
DirectX 9/10/11 End User Runtime
ATI Catalyst Press 9.10
NVIDIA GeForce 191.07 WHQL

Software benchmark suite

Call of Duty - Modern Warfare 2.
 

A word about "FPS"

What are we looking for in gaming performance wise? First off, obviously Guru3D tends to think that all games should be played at the best image quality (IQ) possible. There's a dilemma though, IQ often interferes with the performance of a graphics card. We measure this in FPS, the number of frames a graphics card can render per second, the higher it is the more fluently your game will display itself.

A game's frames per second (FPS) is a measured average of a series of tests. That test often is a time demo, a recorded part of the game which is a 1:1 representation of the actual game and its gameplay experience. After forcing the same image quality settings; this time-demo is then used for all graphics cards so that the actual measuring is as objective as can be.

Frames per second

Gameplay

<30 FPS

very limited gameplay

30-40 FPS

average yet very playable

40-60 FPS

good gameplay

>60 FPS

best possible gameplay

  • So if a graphics card barely manages less than 30 FPS, then the game is not very playable, we want to avoid that at all cost.
  • With 30 FPS up-to roughly 40 FPS you'll be very able to play the game with perhaps a tiny stutter at certain graphically intensive parts. Overall a very enjoyable experience. Match the best possible resolution to this result and you'll have the best possible rendering quality versus resolution, hey you want both of them to be as high as possible.
  • When a graphics card is doing 60 FPS on average or higher then you can rest assured that the game will likely play extremely smoothly at every point in the game, turn on every possible in-game IQ setting.
  • Over 100 FPS? You have either a MONSTER of graphics card or a very old game.



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