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Guru3D.com » Review » Call of Duty Modern Warfare 2 VGA performance » Page 2

Call of Duty Modern Warfare 2 VGA performance - Call of Duty Modern Warfare 2

by Hilbert Hagedoorn on: 11/15/2009 03:00 PM [ 3] 0 comment(s)

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Call of Duty Modern Warfare 2

Modern Warfare 2 is set five years on from COD4 and brings a new villain into town: Vladimir Makarov. All the trouble all starts when Makarov frames the US for a terrorist attack on a Russian airport (yes, the infamous airport level). The rest of the story follows the same intertwined British and US mission format as before, and the missions are all incredible set-pieces that involve storming oil rigs, climbing icy cliffs and, of course, an adrenaline packed snowmobile chase.

Although somewhat short -- playing through the campaign brings along the same feel of being in a movie -- an action flick. COD MF2 offers many huge levels to play through in single player. The game itself is truly global as you travel to four different continents, and there's even a brief non-playable sequence in orbit.

From raiding a Russian military base to running through the slums of Rio to fighting in the Oval Office itself, Infinity Ward knows how to craft a single player experience that will keep you on your trigger and your toes. AI for the enemies is fairly solid as well, tThey will run toward you but also try to duck and flank your position at times so it's not entirely scripted.

The single player campaign is totally fantastic and provides a rollercoaster ride that, while on fairly obvious rails, is so exciting you'll blow through it in no time. The first (and probably biggest) new feature comes in the main menu. Alongside the expected Campaign and Multiplayer modes, we now have something called “Spec Ops”.

Visually as stated the 3D engine seems to bee the same as the COD4 one, it's tweaked and nearly abused to push out the very best of it's capability. the result is a very decent looking game really, smoke, fog, sun, vegetation detailed texturing of objects building and characters. Yeah the game really does look good.

As such this is where we'll start off the VGA review, we'll be testing the game with the following graphics configurations:

GeForce 8800 GT 512MB
GeForce 9600 GT 512MB
GeForce 9800 GX2 1024MB
GeForce GTS 250 512MB
GeForce GTX 260 896MB SP216
GeForce GTX 275 896MB
Geforce GTX 280 1024MB
Geforce GTX 285 1024MB
Geforce GTX 285 SLI 
GeForce GTX 295 1792MB
GeForce GTX 9800+ 512MB
Radeon 3870 512MB
Radeon 3870 X2 1024MB
Radeon 4830 512MB
Radeon 4850 512MB
Radeon 4870 1024MB
Radeon 4870 X2 2048MB
Radeon 5870 1024MB
Radeon 5870 Crossfire
Radeon HD 4890 1024MB
Radeon HD 5750 1024MB
Radeon HD 5770 1024MB
Radeon HD 5850 1024MB

So we used no less than twenty-three graphics card configurations ranging from mid-range to the current high-end graphics cards.

The good news is that Call of Duty MF2 uses the exact same 3D engine as Call of Duty 4: Modern Warfare. It does has some new graphics tweaks. Because COD MF2 it targeted as a very broad audience, Infinity Ward made sure it's playable on pretty much any modern graphics card. Do not be afraid to select anything and everything you can.

We'll be testing with all image quality settings as high as possible with everything maxed out. It's as simple as that. AA wise we'll test both 0xAA and 4xAA (selected in-game).

We'll test at the following resolutions:

  • 1280x1024
  • 1600x1200
  • 1920x1200
  • 2560x1600

This covers the entire scope of important resolutions with common once as 1920x1080(HDTV) being very close to 1920x1200.




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