Call of Duty: Black Ops III PC graphics performance benchmark review

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Image Quality Settings and Test System

Image Quality Settings and Test System

Before we begin with the graphics performance tests a little explanation. We use a time based measurement based upon framerate recording. Since this title does not have a built in benchmark we start a scene and record a part of the level that gives us an average framerate. Our in-game quality settings are:

 

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Nice to see is the in-game DSR/VSR (super-sampling) option, if your card supports it you can super-sample at Ultra HD and display that rendered content at say 2560x1440 for that little more detail.
 

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If you want smooth gameplay, take a good look at our settings which we can recommend for the best rendering experience. We consider these the max for any graphics card and the best compromise that steers you away from weird stutters etc. Make note of that Shadow Map Quality setting, leave it at HIGH at best as Extra will make your game behave like a stutter-fest in most scenarios. 

The graphics cards used in this article are:

  • GeForce GTX 770
  • GeForce GTX 780 Ti
  • GeForce GTX 950 (2GB)
  • GeForce GTX 960 (2GB)
  • GeForce GTX 970
  • GeForce GTX 980
  • GeForce GTX 980 Ti
  • GeForce GTX Titan
  • GeForce GTX Titan X
  • Radeon R9 285 (2GB)
  • Radeon R9 290
  • Radeon R9 290X
  • Radeon R9 370 (4GB)
  • Radeon R9 380 (2GB)
  • Radeon R9 390X (8GB)
  • Radeon R9 Fury
  • Radeon R9 Fury X
  • Radeon R9 NANO

The benchmark can be quick or slow depending on your graphics card, resolution and image quality settings. Typically for a benchmark run there will be a scene rendered where the output of the number of frames rendered over time equals to an average framerate. 

 
 

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System Specifications

Our test system is based on the eight-core Intel Core i7-5960X Extreme Edition with Haswell-E based setup on the X99 chipset platform. This setup is running 4.40 GHz on all cores. Next to that we have energy saving functions disabled for this motherboard and processor (to ensure consistent benchmark results). We use Windows 10 all patched up. Each card runs on the same PC with the same operating system clone.

  • GeForce cards use the latest 358.87 driver (download).
  • AMD Radeon graphics cards we used the latest 15.11 Beta driver (download). 
Our test rig was outfitted with this heavy setup to prevent and remove CPU bottlenecks that could influence high-end GPU scores. Let's head on-wards to the next page where we'll look at some screenshots and then start measure several monitor resolutions in terms of relative performance versus quality settings.

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