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Guru3D.com » Review » Anno 1800: PC graphics performance benchmark review » Page 4

Anno 1800: PC graphics performance benchmark review - VRAM Usage - Image quality vs performance - and comparison

by Hilbert Hagedoorn on: 04/16/2019 07:38 AM [ 4] 27 comment(s)

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Graphics memory (VRAM) usage

How much graphics memory does the game utilize versus your monitor resolution with different graphics cards and respective VRAM sizes? Well, we already addressed this bit of course. But let's have a look at the chart below. The listed MBs used in the chart is the measured utilized graphics memory during our testing. 

   

 

 

The game will eat up and fill your VRAM as much once you start to move over the islands. Dense cities will require more graphics memory, however, memory utilization is dynamic and can change at any time. You can see that with "Very High" quality settings this game tries to stay at a 4 GB threshold. With Ultra HD it will pass that number. 

 

Image quality modes

Let's have a peek at the best and worst image quality differences and the performance effect of them. The game offers four preset quality modes ranging from low to ultra quality. We'll be comparing them starting at medium, mostly backgrounds like mountains, vegetation, shadows, and water effects are responsible for the biggest differences. Below in the charts the GeForce GTX 1660 Ti is at work:

 

  

For all resolutions, Guru3D uses the same settings. The second highest graphics preset "Very High", because for "Ultra High" the performance is too low. And the game image quality really isn't that different opposed to more AA applied, "Very High" is the path to follow.

 

ResolutionGraphic Details
1,920 × 1,080 Very High Preset
2,560 × 1,440 Very High Preset
3,840 × 2,160 Very High Preset

 

So from Ultra to Very high quality, there's a ~49% offset relative to performance - our advice go with "Very High"

This game offers five preset quality settings modes. Differences in low and normal quality modes are mostly based on settings like shadows and number of ambient effects, from there onwards with the high and highest ultra high-quality modes, texture quality. Pretty much any modern age graphics card can run at least very-high quality settings.

 

Quality comparison

The recently introduced image slider system seems to be appreciated so below you can compare three quality modes (Low, Medium, High, Ultra High compared towards Very High Quality).





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Anno 1800: PC graphics performance benchmark review
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