AMD FidelityFX Super Resolution 2.0 - preview

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Performance - Quality settings

Performance

You have been able to read about the technology of the temporal resolution-based scaler, the extra sharpening pass, and the possible repercussions of image quality degradation. And the latter is the greatest disadvantage and trade-off you must accept, however, FSR 2.0 certainly is good. Thus far however it's just one game we can test.


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Performance can be magnificent; performance in "performance" mode is outstanding, truly spectacular. This post-processed rendering model, however, looks a bit more blurred. And this is what you must keep in mind when reviewing the following charts: each mode of operation is a decision regarding the image quality you find acceptable. Personally, I would only consider the Quality option to be the one mode to use for all.


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We tested with a Radeon RX 6750 XT. We're not going to make incredibly complicated data sets here. Our native resolution is 3840x2160 and that as such is our target. We test with the in-game's ultra and very high-quality settings. Note that we enabled temporal AA in the native 3840x2160 resolution to make things fair AA-wise. Also note that the game has Raytracing options, however, you'll never be able to really detected them, our advice here is to keep that deactivated. 


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So where your baseline performance normal is that Native resolution, the gains do seem to be rather substantial, and at FSR 2.0 quality mode, we dare to say that you'll be extremely pleased.  

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