NVIDIA GeForce FX

The GeForce FX has Raw Computing Power

First let's take a look how and where the GeForce FX will get it's speed from. You can understand that a videocard with a strong and powerful GPU like the GeForceFX is you'll of course be able to play any today's and tomorrows games at frightening fast speeds and high resolutions. To achieve all that raw speed there are some key factors in the graphics core that allow that process:

  • 8-pixels per clock cycle. The high graphics bandwidth facilitates the application of complex textures, lighting, and other effects to an entire scene, without limiting cinematic realism to a portion of the screen or to the main characters. Games and other desktop applications take on a film-like appearance, in real time.

  • NVIDIA Intellisample technology. The NVIDIA GeForce FX GPU is the first GPU to include both Z and color compression, automatically providing a boost to antialiasing. These advances in compression and antialiasing techniques ensure realistic color and smooth edges at all resolutions, without any loss in performance. Users will see the most fluid frame rates possible for a truly realistic experience.

  • DDR2 - Innovative interfaces to the latest 1GHz DDR2 memories. The next generation NVIDIA memory interface technology maximizes the bandwidth that can be achieved using the latest high-speed memory chips.

  • AGP 8X bus implementation. The newest specification of the AGP bus doubles the theoretical bandwidth between the graphics engine and the rest of the system, accelerating transfers to main memory and minimizing the overhead associated with storing and retrieving textures using main memory.

  • 0.13-micron semiconductor fabrication, this allows very high clockspeeds and a low heat factor. A higher clock frequency of course means higher framerate and performance. I think we can expect a core clock somewhere in 400-500 MHz !

Let's put all that data in a table and compare it with the previous generation, thus GeForce4:

When we step away from the RAW power that the GeForce FX will bring we'll move into the concept quality.

  • 128-bit studio precision pixel processing throughout the entire graphics pipeline for uncompromised precision levels without visual artifacts.

  • Incorporate a seamless design to take advantage of high-level shading languages, including Cg. These high-level languages make it easier for artists and developers to create stunning content and exploit the potential of the GeForce FX GPU capabilities.

This commitment to engineering excellence has made the NVIDIA GeForce FX GPU the best development platform and the best playback platform for next generation cinematic-quality games. When a programmer uses specialized graphics programs called shaders the NVIDIA CineFX engine allows artists and designers to easily convert their artistic visions into digital content. By simplifying the creation of shaders and building in support for shader execution at the hardware level, the NVIDIA GeForce FX GPUs inspire a new generation of special effects programming. The NVIDIA GPUs also offer programmers the power of the Cg high-level graphics programming language, and the choice of programming environments. So basically the programmer of a game is given a specialized set of tools to create whatever he or she wants. The new GPU offer the most complete hardware implementation for both OpenGL and Microsoft DirectX APIs.


GeForce FX enables cinematic-quality real-time rendering

All of the programming advancements are complemented with significantly increased levels of precision. The new graphics pipeline of the CineFX engine has the built-in capacity to deliver true 128-bit color, or 32-bit components for red, green, blue, and alpha values. With 128-bit color, literally millions of choices exist for each color component, compared to only a couple of hundred levels with 32-bit color.

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