The Benchmarks -  part deux

I have added a new benchmark as reference for testing 3D video cards. Its the very heavy Kingpin time demo. This baby will bring any video card down to its knees. The results are stunning. Kingpin runs in OpenGL

Resolution in 16Bit FPS
640x480 39.7
800x600 39.1
1024x768 38.1
1600x1200 26.1

The next benchmarks will show us performance in/decrease in 16 and 32Bit color modes. Game play is whopping up to 1280x1024 resolutions. Even at 1600x1200 you can play a game very decent in 16Bit colors. It also playable in 32 Bit. however since the TNT-2 is very processor sensitive I'd need a faster processor.

3D Mark score 800x600 1024x768 1600x1200
16 bit 3342 2143 1598
32 bit 2535 2013 1004
FPS Unreal engine      
16 bit 55 33.6 23.6
32 bit 42.8 34.6 16.4

The one thing that has to be noticed is the high-performance 32Bit rendering. Look at the graph below. You'll notice that the 32Bit vs. 16Bit curve is very low, and only at 1600x1200 is starting to get problems related to FPS. Once again this is very processor dependant. But running this baby at 1024x768 doesn't make much difference in 16 or 32Bit. And lets face it. We all want to play in 32Bit high-quality rendering.



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Copyright 1999 - All rights reserved Hilbert Hagedoorn

 

 

 

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