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The Specs - Does
anyone even read this ?
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256bit graphics core
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0.18 micron
technology
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175MHz graphics core
working frequency
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2 rendering
pipelines, with 2 texturing blocks each
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128bit (SDR) memory
bus and 64bit (DDR) memory bus supporting 166-300MHz
correspondingly
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The supported memory
types include: DDR SGRAM and a standard SDR SDRAM/SGRAM
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8-64MB local
graphics memory
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2.7GB/sec memory bus
bandwidth
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Pixel fillrate:
350Mpixels per second
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Texel fillrate:
700Mtexels per second
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350MHz integrated
RAMDAC
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Max display
resolution - 2048x1536 at 75Hz
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Integrated Dual-Link
TMDS transmitters, which allow connecting two digital displays
independently
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External bus
interface: full AGP 4x/2x (including Fast Writes).
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Built-in
High-Definition Video Processor (HDVP), which allows turning PCs
into full-quality DVD players and HDTV receivers/players
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Digital Vibrance
Control, which makes all images including 2D, 3D, and video more
colorful and vibrant, even on digital flat panels
3D Graphics
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Second generation
integrated Transformation and Lighting engines.
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HW T&L capacity
(peak): 20 million triangles per second
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8 source hardware
lighting for the whole scene
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Full OpenGL and DX7
support - Transform and Lighting, Cube environment mapping,
projective textures and texture compression
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NSR (NVIDIA Shading
Rasterizer) engine
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Supports Full-Scene
Hardware Anti-Aliasing (HW FSAA)
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Full support of DXTC
and S3TC via DX and OpenGL correspondingly
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Rendering in 32bit
color mode
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8-bit stencil buffer
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16/24bit Z-buffer
The GeForce2 MX in
general a very speedy videocard. It might be slower than a GeForce2 GTS
or higher product, but it is faster than a SDRAM based GeForce 256 and
in some ways it is even a tidbit faster than a DDR Memory equipped
GeForce 256 but of course has an improved T&L engine and all the new
features, even in most cases it is faster than a Voodoo5 5500. Watch the
diagram below to see major technical differences between the chipsets.
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GeForce
256
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GeForce2
MX
|
GeForce2
GTS
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GeForce2
ULTRA
|
GeForce2
PRO |
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Process
Technology
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.22 micron
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.18 micron
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.18 micron
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.18 micron
|
.18
micron |
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GPU
Frequency
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120MHz
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175MHz
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200MHz
|
250MHz
|
200MHz |
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Texels/Clockcycle
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4
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4
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8
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8
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8 |
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Texels/Second
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480 Million
|
700
Million
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1600 Million
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2000 Million
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1600
Million |
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Shading
Processor
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Nope
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Yeah!
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Yeah
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Yeah
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Yeah |
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TwinView
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Nope
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Yeah |
Nope
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Nope
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Nope |
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