Specifications

The Specs - Does anyone even read this ?

  • 256bit graphics core

  • 0.18 micron technology

  • 175MHz graphics core working frequency

  • 2 rendering pipelines, with 2 texturing blocks each

  • 128bit (SDR) memory bus and 64bit (DDR) memory bus supporting 166-300MHz correspondingly

  • The supported memory types include: DDR SGRAM and a standard SDR SDRAM/SGRAM

  • 8-64MB local graphics memory

  • 2.7GB/sec memory bus bandwidth

  • Pixel fillrate: 350Mpixels per second

  • Texel fillrate: 700Mtexels per second

  • 350MHz integrated RAMDAC

  • Max display resolution - 2048x1536 at 75Hz

  • Integrated Dual-Link TMDS transmitters, which allow connecting two digital displays independently

  • External bus interface: full AGP 4x/2x (including Fast Writes).

  • Built-in High-Definition Video Processor (HDVP), which allows turning PCs into full-quality DVD players and HDTV receivers/players

  • Digital Vibrance Control, which makes all images including 2D, 3D, and video more colorful and vibrant, even on digital flat panels

3D Graphics

  • Second generation integrated Transformation and Lighting engines.

  • HW T&L capacity (peak): 20 million triangles per second

  • 8 source hardware lighting for the whole scene

  • Full OpenGL and DX7 support - Transform and Lighting, Cube environment mapping, projective textures and texture compression

  • NSR (NVIDIA Shading Rasterizer) engine

  • Supports Full-Scene Hardware Anti-Aliasing (HW FSAA)

  • Full support of DXTC and S3TC via DX and OpenGL correspondingly

  • Rendering in 32bit color mode

  • 8-bit stencil buffer

  • 16/24bit Z-buffer

The GeForce2 MX in general a very speedy videocard. It might be slower than a GeForce2 GTS or higher product, but it is faster than a SDRAM based GeForce 256 and in some ways it is even a tidbit faster than a DDR Memory equipped GeForce 256 but of course has an improved T&L engine and all the new features, even in most cases it is faster than a Voodoo5 5500. Watch the diagram below to see major technical differences between the chipsets.

 

GeForce 256 

GeForce2 MX 

GeForce2 GTS 

GeForce2 ULTRA

GeForce2 PRO 

Process Technology 

.22 micron 

.18 micron 

.18 micron 

.18 micron 

.18 micron

GPU Frequency 

120MHz 

175MHz 

200MHz 

250MHz 

200MHz 

Texels/Clockcycle

4 

4 

8 

8 

8

Texels/Second

480 Million 

700 Million 

1600 Million 

2000 Million 

1600 Million

Shading Processor 

Nope

Yeah!

Yeah

Yeah

Yeah

TwinView 

Nope

Yeah

Nope

Nope

Nope

 

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