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The Technology from A to Z
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It's hard to explain why one should choose to
go for a GeForce3, in this review we will try to demonstrate to you that the
production of the GeForce/NVIDIA chipset was always based upon a good feature
set versus extreme speed. I like to call this horizontal manufacturing. What
NVIDIA now is doing is going vertical, they have reached a speed that is
unprecedented and they are now moving into a somewhat new ballgame ... 3D scene
quality.
The GeForce 3 can now display 3D scenes with an image quality never
seen before. With the right games or software supporting it all you'll be able
to do is say ooh and aah! You will be amazed ...
When I started the first tech demo's I was
simply shocked, this is a superior product, this is the best consumer targeted
videocard period. About 6-7 years ago when you where watching a computer
animated movie you probably did not realize that it took supercomputers to make
that movie. Each frame was calculated one at a time. If you where looking a a
few minutes movie it actually took those dandy Silicon Graphics system days to
render those few minutes of fun.

Powered with 57 million transistors on the
GeForce3 we nowadays can render this in realtime, high-resolution at a stunning
framerate. It's so funny to how gaming has progressed the in the past few years.
With each year that passes by we are getting closer to emulate realistic
environments on a PC yes .. a virtual reality. It's a nice time to be a hardware
editor !
Now let's start up this review ... To make you
understand what the GeForce3 is making such a special product I have to explain
you the GeForce3 In-depth and will learn you to understand what phrases like
Quincunx, nfiniteFX, programmable vertex and pixel shaders are. Accompanied with
benchmarks, tweaking and a conclusion I must warn you, brace yourself for
a long read. So get comfortable and grab a cup of coffee ...
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