Specifications

The Specs - Does anyone even read this ?

  • 256bit graphics core

  • 0.18 micron technology

  • 175MHz graphics core working frequency

  • 2 rendering pipelines, with 2 texturing blocks each

  • 128bit (SDR) memory bus and 64bit (DDR) memory bus supporting 166-300MHz correspondingly

  • The supported memory types include: DDR SGRAM and a standard SDR SDRAM/SGRAM

  • 8-64MB local graphics memory

  • 2.7GB/sec memory bus bandwidth

  • Pixel fillrate: 350Mpixels per second

  • Texel fillrate: 700Mtexels per second

  • 350MHz integrated RAMDAC

  • Max display resolution - 2048x1536 at 75Hz

  • Integrated Dual-Link TMDS transmitters, which allow connecting two digital displays independently

  • External bus interface: full AGP 4x/2x (including Fast Writes).

  • Built-in High-Definition Video Processor (HDVP), which allows turning PCs into full-quality DVD players and HDTV receivers/players

  • Digital Vibrance Control, which makes all images including 2D, 3D, and video more colorful and vibrant, even on digital flat panels

3D Graphics

Second generation integrated Transformation and Lighting engines

  • HW T&L capacity (peak): 20 million triangles per second

  • 8 source hardware lighting for the whole scene

  • Full OpenGL and DX7 support - Transform and Lighting, Cube environment mapping, projective textures and texture compression

  • NSR (NVIDIA Shading Rasterizer) engine

  • Supports Full-Scene Hardware Anti-Aliasing (HW FSAA)

  • Full support of DXTC and S3TC via DX and OpenGL correspondingly

  • Rendering in 32bit color mode

  • 8-bit stencil buffer

  • 16/24bit Z-buffer

  • Well, let's get back from the DDR issue and move towards more important items. The MX is slower than the GeForce2, but does that mean that it is slow ? On the contrary ! 

     

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