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3D Technologies -
The
Charisma Engine - The
Charisma Engine is Radeon 7500’s transform, clipping and lighting engine (also
known as a geometry engine). The Charisma Engine will allow the Radeon 7500 to
perform the complex transformations, clipping and lighting calculations demanded
by the latest 3D games. As well, the Radeon 7500 supports such DirectX 8.0
features as Keyframe Interpolation and 4-Matrix Vertex Skinning bringing 3D
characters to a new visual level of realism.

The Pixel Tapestry
Architecture - The Pixel Tapestry Architecture is essentially the Radeon
7500’s powerful rendering engine. Radeon 7500 is one
of the only graphic cards in its class capable of processing up to three
independent texture units in each rendering pipeline. As a result, the
application of up to three textures per pipeline allows for increased realism to
3D characters and environments while maintaining a high performance level.
The
diagram below shows how objects can be rendered more realistically with the
application of multiple textures.

Furthermore, advanced rendering/texturing technologies are supported with the
Pixel Tapestry Architecture. The Radeon 7500 supports 3 types of bump mapping
(Emboss, Dot Product 3, and Environment Bump Mapping) and 3 types of environment
mapping (spherical, dual-paraboloid, and cubic environment mapping). The result
is that the Radeon 7500 can achieve the rendering of incredibly
authentic-looking 3D characters and environments.
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