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Benchmarks
At this part of the review you must be a bit bored by all the technical
info right ? Okay, it is time then to do some numbers. I have
benchmarked the GeForce with several programs like X-Bootmark, King pin,
Final Reality and 3D mark MAX on an common used (PII 400 MHz/128MB)
system.
First up is a little global comparisation with three benchmarks between
GeForce, Voodoo 3 and TNT-2(a) cards from the same generation.

| |
X |
FR
101 |
King
Pin |
| GeForce
v6600 |
182 |
4.89 |
46.4 |
| GA-660
Plus TNT-2 |
185 |
4.75 |
40.6 |
| Voodoo
3 3000 |
169 |
4.69 |
38.1 |
As the results clearly show the GeForce
rocks them all except 3 frames/sec out of a 182 FPS rate in the X
benchmark. Okay .. what am I rambling about. look at the score in king
pin. The GeForce definably rocks here, compared to a V3-3000 that's
almost a 20-25% increase in FPS.
And now the funny part, these
benchmarks do not support hardware T&L. If these games would
support it then the results would blast the other two cards away.
King Pin
The next benchmark is a timedemo benchmark made with kingpin.
(Poison.dm2) to see how the GeForce would handle framerate in several
resolutions.

| King
Pin |
800x600 |
1024x768 |
1600x1200 |
| 16
Bit |
49 |
46.4 |
34.7 |
| 32
Bit |
47.2 |
42.6 |
21.1 |
Once
again the results are smashing. Playing King pin in 1600x1200x16Bit was
excellent with almost 35 frame s/sec.
I loved the detail in that resolution. Clearly the bottleneck starts to
show up between 1024x768x32Bit and 1600x1200x32Bit. It was hard for me
to determine whether the CPU (400Mhz) was problem or whether it could be
memory bandwidth. Coming up soon we will review a GeForce card based
up-on DDR memory. Results in high-res 32Bit rendering should go up
significant by then. However, results like that are only for the freaks
I guess.
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