Testing the v6600

Benchmarks
At this part of the review you must be a bit bored by all the technical info right ? Okay, it is time then to do some numbers. I have benchmarked the GeForce with several programs like X-Bootmark, King pin, Final Reality and 3D mark MAX on an common used (PII 400 MHz/128MB) system.

First up is a little global comparisation with three benchmarks between GeForce, Voodoo 3 and TNT-2(a) cards from the same generation.

  X FR 101 King Pin
GeForce v6600 182 4.89 46.4
GA-660 Plus TNT-2 185 4.75 40.6
Voodoo 3 3000 169 4.69 38.1

As the results clearly show the GeForce rocks them all except 3 frames/sec out of a 182 FPS rate in the X benchmark. Okay .. what am I rambling about. look at the score in king pin. The GeForce definably rocks here, compared to a V3-3000 that's almost a 20-25% increase in FPS.

And now the funny part, these benchmarks do not support hardware T&L. If these games would support it then the results would blast the other two cards away.

King Pin
The next benchmark is a timedemo benchmark made with kingpin. (Poison.dm2) to see how the GeForce would handle framerate in several resolutions.

King Pin 800x600 1024x768 1600x1200
16 Bit 49 46.4 34.7
32 Bit 47.2 42.6 21.1

Once again the results are smashing. Playing King pin in 1600x1200x16Bit was excellent with almost 35 frames/sec. I loved the detail in that resolution. Clearly the bottleneck starts to show up between 1024x768x32Bit and 1600x1200x32Bit. It was hard for me to determine whether the CPU (400Mhz) was problem or whether it could be memory bandwidth. Coming up soon we will review a GeForce card based up-on DDR memory. Results in high-res 32Bit rendering should go up significant by then. However, results like that are only for the freaks I guess. 

 

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Copyright 1999 - All rights reserved Hilbert Hagedoorn

 

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