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Guru3D.com » News » Sony announces the Playstation 4 - Well Sort Off

Sony announces the Playstation 4 - Well Sort Off

Posted by Hilbert Hagedoorn on: 02/21/2013 08:46 AM | 176 comment(s) ]

Weirdest launch ever ? Without showing even one photo of the product Sony Entertainment announced the Playstation 4 to much fanfare today in New York. The company hopes to make use of its acquisition of Gaikai in the next generation console by incorporating its cloud technology. It also hopes to make its online platform a lot more social than it was back with the Playstation 3. Unlike past launches, Sony declined to show off the console itself. Instead, it showed off the new DualShock 4 controller and the games that will be running on the new Playstation 4 when it hits the market during Holiday 2013.

After the press conference, Sony issued a press release outlining the technical specification of the new console:

  • Single-chip custom processor, with eight x86-64 AMD Jaguar CPU cores and 1.84 TFLOPS next-gen AMD Radeon based graphics engine
  • 8GB GDDR5 memory
  • Built-in hard drive
  • 6x Blu-Ray and 8x DVD drive
  • USB 3.0 and auxiliary ports
  • Gigabit Ethernet, 802.11 b/g/n Wi-Fi, and Bluetooth 2.1
  • HDMI, analog AV-out, and optical S/PDIF audio output
  • DualShock 4 controller, with two-point capacitive touchpad, three-axis gyroscope, three-axis accelerometer, vibration, light bar with three color LEDs, mono speaker, micro USB port, stereo headset port, extension port, 1000mAh battery
  • PlayStation 4 Eye camera, with two 1280 x 800 cameras, f/2.0 fixed focus lenses, 85-degree field of view, 30cm minimum focusing distance, four-channel microphone array

Sony's president of Worldwide Studios explained the absence of the presence of the new console was that it would be revealed at a later date so that the audience will not "get bored" in future announcements.

At launch, critics slammed Sony for charging upwards of $500 for the PS3, arguing that it had too many features. HDMI, Wi-Fi and optical audio didn't come standard on the Xbox 360 at launch, but they all proved important over the years. Meanwhile, the fast XDR memory of the PlayStation 3 came in handy, but there was far too little at 256MB. Here, Sony's seeking to maintain the speed with GDDR5, but ups the capacity to a generous 8GB. Similarly, gamers ended up appreciating the PS3's built-in hard drive when they started downloading games or installing them, but the first-generation 2x Blu-ray drive made that a painfully slow process.

The Microsoft Kinect took the world by storm at its debut, and not just because of the 3D depth camera: the always-on microphone array allowed a Kinect-equipped Xbox 360 to recognize voice commands. Now, with the PlayStation 4 Eye, Sony will have both motion tracking and voice recognition hardware at its disposal, but also higher resolution and a much larger field of view. While the Kinect can only fit two people in its sweet spot, and has difficulty tracking them at times, the PlayStation 4 Eye could do more... theoretically, anyhow.

Last but not least, there's that custom AMD processor to discuss, and here's where we need to be extremely careful about jumping to conclusions: with a custom design, there's no telling exactly how powerful the processor might be, or how much developers might get out of it. Still, we can draw a few parallels: we actually saw a quad-core Jaguar processor at CES, inside AMD's Temash reference design. Contrary to what you might believe, Jaguar actually isn't a beefy CPU; AMD's selling the tiny cores in chips designed for low-end laptops and tablets. And yet, with floating-point performance of 1.84 teraflops and a next-gen Radeon architecture, the GPU will likely have more power than a 1.76 teraflop AMD Radeon HD 7850, a mid-range graphics card for gaming computers. Source the verge



Sony announces the Playstation 4 - Well Sort Off





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Ghosty
Maha Guru



Posts: 1298
Joined: 2003-07-23

#4533741 Posted on: 02/21/2013 01:26 PM
Maybe i'm getting old, but i'm getting bored with throwing money at this brute force way of gaming and it's never going to change while there is so much money to be made from it.


There was a point to upgrading your PC a few years back. These days there is little point in doing so. Nothing really pushes the hardware anymore. Developers don't care about doing so because they can make more money on consoles. With the PS4 and Xbox soon to be released, PC gaming is going to look even more pointless. Sad but true.

zer0_c0ol
Maha Guru



Posts: 1841
Joined: 2007-04-12

#4533744 Posted on: 02/21/2013 01:31 PM
Ask any dev the problem with pc gaming.

Drivers/directx.

Which is why PC needs brute force. Most of it not optimized.


Best looking games around at the moment.

BF3
CRYSIS3
MOH WARFIGHTER - DICE/BF3 etc's engine.

Whether or not you have a beefier rig now.

What do you think you can run that the PS4 could not.

No game uses more then 2gb now.

As for textures in games, they look pretty good now.

The most advancement I want in games is lighting,shadows/shaders/ for graphics.

But physics need to come along way.

There are not enough games that push pc's now.


But as everyone knows, it comes down to games.

If PS4 has games you want, you'll buy. If it does not. you won't.
don t forget witcher 2

Denial
Ancient Guru



Posts: 6348
Joined: 2004-05-16

#4533748 Posted on: 02/21/2013 01:32 PM
There was a point to upgrading your PC a few years back. These days there is little point in doing so. Nothing really pushes the hardware anymore. Developers don't care about doing so because they can make more money on consoles. With the PS4 and Xbox soon to be released, PC gaming is going to look even more pointless. Sad but true.


Your logic makes no sense to me.

I agree with you that developers can make more money on consoles and because consoles are the lowest denominator it's best to develop for them and work up if you can.

Where I stop following you is how the PS4 and Xbox will make PC gaming more pointless.

PS4 and rumored Xbox specs make them PCs essentially. The cost associated with porting your game for a PS4 to a PC is considerably lower than to go from a PS3 to a PC. So why wouldn't developers go that small distance for extra revenue from the PC? I mean if they really are all about money, they can literally push a button and put their game on the PC and have an entirely new market.

HonoredShadow
Maha Guru



Posts: 2360
Joined: 2007-05-27

#4533750 Posted on: 02/21/2013 01:33 PM
Nonsense, a $500 PC can barely run a game ported from the PS3 lol.

The demos from Epic, Square Enix and especially Capcom will all make it to the PC, but those will need about $1000 just on a GPU power alone.

How about the new 3D Mark, impressive looking but not as much as any of the PS4 demo's, i got around 15fps in that, so i would at least 4 times as much GPU power to run that at 60fps.

Maybe i'm getting old, but i'm getting bored with throwing money at this brute force way of gaming and it's never going to change while there is so much money to be made from it.

xg-ei8ht, well Sony did mention GPU physics would now be playing a big part in the PS4, GPU Havok was confirmed and if UE4 is there i'm sure GPU PhysX could also make an appearance.

This is so true it hurts. I'm fed up of it too. Wish they would write software to use the PC down to the metal as they say.

Denial
Ancient Guru



Posts: 6348
Joined: 2004-05-16

#4533755 Posted on: 02/21/2013 01:37 PM
This is so true it hurts. I'm fed up of it too. Wish they would write software to use the PC down to the metal as they say.


Uh most games are written in C++ which is about as close to the hardware as you're going to get without inflating development time to decades.

I think the problem with PC gaming is best shown by the character of people posting in this thread. It's nearly impossible to please people. Create a game like Crysis years ahead of it's time and it's "unoptimized". Create a game that caters to all and it's a "console port".

Also people need to recognize that there are diminishing returns on graphics. Just because a 690 has double the TFlops of a PS4 doesn't mean the the graphics of an optimal game will be double. You can't just keep throwing polygons at the screen and expect better image quality. It's going to plateau and it has been for sometime -- especially as costs of development are now exceeding hollywood movies.

Redemption80
Ancient Guru



Posts: 13413
Joined: 2009-01-06

#4533787 Posted on: 02/21/2013 02:08 PM
That is kinda my point, the next gen consoles could make it that unless you game higher than 60hz and 1920x1080 a PC will offer you nothing more than a greater choice of control methods, while that is clearly a good thing, for many it won’t be enough considering the huge amount extra you will be paying.

Even game prices won’t matter now that it’s confirmed Sony won’t be blocking used games, I don’t think COD games are as terrible as people say, but I do think for a SP gamer then are terrible value so I haven’t played one in years.
On a console you could buy it on a Friday, and then trade it back in on the Saturday or Sunday for around 75% what you paid for it, same situation if you buy something and find out you don’t like it.
Make that mistake on the PC and your stuck with it.

Denial, you’ve been telling people the thing about diminishing returns for a while now, not many seem to be taking it in though.
Even pre-rendered CG movies have barely changed over the last decade.

HonoredShadow
Maha Guru



Posts: 2360
Joined: 2007-05-27

#4533790 Posted on: 02/21/2013 02:14 PM
Good points well made. PC gamers are a stroppy lot!

Ghosty
Maha Guru



Posts: 1298
Joined: 2003-07-23

#4533797 Posted on: 02/21/2013 02:18 PM
Your logic makes no sense to me.

I agree with you that developers can make more money on consoles and because consoles are the lowest denominator it's best to develop for them and work up if you can.

Where I stop following you is how the PS4 and Xbox will make PC gaming more pointless.

PS4 and rumored Xbox specs make them PCs essentially. The cost associated with porting your game for a PS4 to a PC is considerably lower than to go from a PS3 to a PC. So why wouldn't developers go that small distance for extra revenue from the PC? I mean if they really are all about money, they can literally push a button and put their game on the PC and have an entirely new market.

In all honestly, the only reason PC gaming has been seen as a pinnacle, or perhaps the best choice for gaming. Was how advanged the graphics were compared to consoles. Now, this has been wiped out. Or so it appears when looking at the tech demos for the PS4.

I might be very wrong, as it's just my personal feelings after the PS4 conference.

Redemption80
Ancient Guru



Posts: 13413
Joined: 2009-01-06

#4533803 Posted on: 02/21/2013 02:33 PM
Think it’s unfair to say graphics are the only thing PC gaming has going for it, if you’re a big fan of shooters, then mouse/kb controls will still be the main draw for PC gaming, and if you’re a tweaker then mods are always a pleasure to deal with.

If you’re into 120hz, 3D or triple screen gaming then PC gaming also offers the best experience, but those are quite niche markets.

Denial
Ancient Guru



Posts: 6348
Joined: 2004-05-16

#4533806 Posted on: 02/21/2013 02:35 PM
Anandtech did a podcast a little while back about the steambox. One of the coolest things they were talking about was like a steambox certification program. Like as long as an OEM platform would meet a set of specifications set by Valve, it would be considered a "steambox". In that way developers would know that their title running on steam would need to at least be able to run that that minimal specification and consumers would know if they were buying something that was steambox certified it would be capable of running all games on steam and plug into steam services.

I guess my point is I think there is going to be a shifting paradigm of what exactly PC gaming is defined as. I mean I look at things like Nvidia's project shield streaming stuff off of a PC to a TV, I look at rumors of the steambox, steams big picture mode, etc. It seems like the PC and console is almost like converging. I mean I love sitting down in front of my monitor and playing a game like Starcraft 2 -- but I want to sit down in front of a TV to play a game like Grid or Skyrim or something with less emphasis on control or something that may be a little more social, like a mario party type game for example or something.

I actually think it would be really cool if Sony said, hey we built this console and it's going to be good because we're building 50 million of them and we can sell you decent hardware at a way lower cost. But if you are running a PC that meets these specs, you could also run this and get the exact same experience on your PC. Use Gaikai to stream it from your PC, no matter where it is, to your Sony TV or whatever. That would be neat.

Kind of just rambling now, but yeah. I dunno I think the PC is always going to have a place.

Ghosty
Maha Guru



Posts: 1298
Joined: 2003-07-23

#4533807 Posted on: 02/21/2013 02:36 PM
Think it’s unfair to say graphics are the only thing PC gaming has going for it, if you’re a big fan of shooters, then mouse/kb controls will still be the main draw for PC gaming, and if you’re a tweaker then mods are always a pleasure to deal with.

If you’re into 120hz, 3D or triple screen gaming then PC gaming also offers the best experience, but those are quite niche markets.

I have always prefered FPS on a PC, as that's how they play best. But depending on how good the redesigned PS controller is, I might play more on a console.

h0d
Master Guru



Posts: 188
Joined: 2009-08-25

#4533836 Posted on: 02/21/2013 03:13 PM
I'm not a fan of console but I realize it seems to required less hardware to run a better looking game. It is just sad the PS4 as it is right now won't be optimal for the new 1440 TVs and for the near-next-gen 4k TVs. I guess their will be an upgrade for this and Sony will be like: hey look we release an all new PS4-4K just for you we didn't see the 4K TV coming .. sorry NOT.

Cheers

Cryio
Newbie



Posts: 28
Joined: 2011-09-01

#4533857 Posted on: 02/21/2013 03:35 PM
Why is this guy calling it the weirdest LAUNCH ever?

The product was officially announced, not launched :))

tsunami231
Maha Guru



Posts: 2283
Joined: 2003-05-24

#4533929 Posted on: 02/21/2013 04:38 PM
Sony Entertainment announced the Playstation 4 to much fanfare today in New York. The company hopes to make use of its acquisition of Gaikai in the next generation console by incorporating its cloud technology. It also hopes to make its online platform a lot more social than it was back with the Playstation 3.

Unlike past launches, Sony declined to show off the console itself. Instead, it showed off the new DualShock 4 controller and the games that will be running on the new Playstation 4 when it hits the market during Holiday 2013.

After the press conference, Sony issued a press release outlining the technical specification of the new console:

Single-chip custom processor, with eight x86-64 AMD Jaguar CPU cores and 1.84 TFLOPS next-gen AMD Radeon based graphics engine
8GB GDDR5 memory
Built-in hard drive
6x Blu-Ray and 8x DVD drive
USB 3.0 and auxiliary ports
Gigabit Ethernet, 802.11 b/g/n Wi-Fi, and Bluetooth 2.1
HDMI, analog AV-out, and optical S/PDIF audio output
DualShock 4 controller, with two-point capacitive touchpad, three-axis gyroscope, three-axis accelerometer, vibration, light bar with three color LEDs, mono speaker, micro USB port, stereo headset port, extension port, 1000mAh battery
PlayStation 4 Eye camera, with two 1280 x 800 cameras, f/2.0 fixed focus lenses, 85-degree field of view, 30cm minimum focusing distance, four-channel microphone array


Sony's president of Worldwide Studios explained the absence of the presence of the new console was that it would be revealed at a later date so that the audience will not "get bored" in future announcements.

Source:

The Verge
Kotaku


deltatux

Not sure how I feel about the unified memory the system uses. Much rather there be system memory and dedicated GPU memory. Like the Headphones jack on controller (only if I can use to get all sound from the game) dont like the Lightbar on the controller, IF that light cant be disabled I will just get out the good old electrical tape and block the light. Kinda sad there not blocking used games, but it will happen at somepoint.

Cloud Gaming for backwards ps3 games, not socking but seriously IF I already own the ps3 game on disc I not gona pay for it again.

Overall looks good and my 1080p 60FPS requirement that nextgen console seem to be happening hardware wise anyway. But I swear IF I see sub 30FPS and highly eratic FPS that drops well below 30 fps or for that matter TEARING i gona be pissed.

I'm not a fan of console but I realize it seems to required less hardware to run a better looking game. It is just sad the PS4 as it is right now won't be optimal for the new 1440 TVs and for the near-next-gen 4k TVs. I guess their will be an upgrade for this and Sony will be like: hey look we release an all new PS4-4K just for you we didn't see the 4K TV coming .. sorry NOT.

Cheers

those tv will not see the light of day for 5 years atlest and even if the come out sooner, most place(Cable.Fios.Satalite TV) wont even use that resolutions as most place dont even have the bandwidth to do 1080p correctly with out crazy amounts of compression let alone 4k. High end PC that cost way more then 400$ console have issue with 4k res unless they have 350+ GPU which already cost more then said console what chance does a 400$ console have? and anyone that things other wise is fooling them selves.

Redemption80
Ancient Guru



Posts: 13413
Joined: 2009-01-06

#4533943 Posted on: 02/21/2013 04:48 PM
I assumed if you already paid for the game on the PS3, then you would be able to play it for free via cloud gaming, but at this point who knows.

Your bound to see that on some games, not all developers are created equal, or even have the same priorities, and i see sub 30fps and tearing on most PC games these days due to my hardware getting long in the tooth.

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