Sony announces the Playstation 4 - Well Sort Off





Posted by Hilbert Hagedoorn on: 02/21/2013 08:46 AM | 176 comment(s) ]
Weirdest launch ever ? Without showing even one photo of the product Sony Entertainment announced the Playstation 4 to much fanfare today in New York. The company hopes to make use of its acquisition of Gaikai in the next generation console by incorporating its cloud technology. It also hopes to make its online platform a lot more social than it was back with the Playstation 3. Unlike past launches, Sony declined to show off the console itself. Instead, it showed off the new DualShock 4 controller and the games that will be running on the new Playstation 4 when it hits the market during Holiday 2013.
After the press conference, Sony issued a press release outlining the technical specification of the new console:
- Single-chip custom processor, with eight x86-64 AMD Jaguar CPU cores and 1.84 TFLOPS next-gen AMD Radeon based graphics engine
- 8GB GDDR5 memory
- Built-in hard drive
- 6x Blu-Ray and 8x DVD drive
- USB 3.0 and auxiliary ports
- Gigabit Ethernet, 802.11 b/g/n Wi-Fi, and Bluetooth 2.1
- HDMI, analog AV-out, and optical S/PDIF audio output
- DualShock 4 controller, with two-point capacitive touchpad, three-axis gyroscope, three-axis accelerometer, vibration, light bar with three color LEDs, mono speaker, micro USB port, stereo headset port, extension port, 1000mAh battery
- PlayStation 4 Eye camera, with two 1280 x 800 cameras, f/2.0 fixed focus lenses, 85-degree field of view, 30cm minimum focusing distance, four-channel microphone array
Sony's president of Worldwide Studios explained the absence of the presence of the new console was that it would be revealed at a later date so that the audience will not "get bored" in future announcements.
At launch, critics slammed Sony for charging upwards of $500 for the PS3, arguing that it had too many features. HDMI, Wi-Fi and optical audio didn't come standard on the Xbox 360 at launch, but they all proved important over the years. Meanwhile, the fast XDR memory of the PlayStation 3 came in handy, but there was far too little at 256MB. Here, Sony's seeking to maintain the speed with GDDR5, but ups the capacity to a generous 8GB. Similarly, gamers ended up appreciating the PS3's built-in hard drive when they started downloading games or installing them, but the first-generation 2x Blu-ray drive made that a painfully slow process.
The Microsoft Kinect took the world by storm at its debut, and not just because of the 3D depth camera: the always-on microphone array allowed a Kinect-equipped Xbox 360 to recognize voice commands. Now, with the PlayStation 4 Eye, Sony will have both motion tracking and voice recognition hardware at its disposal, but also higher resolution and a much larger field of view. While the Kinect can only fit two people in its sweet spot, and has difficulty tracking them at times, the PlayStation 4 Eye could do more... theoretically, anyhow.
Last but not least, there's that custom AMD processor to discuss, and here's where we need to be extremely careful about jumping to conclusions: with a custom design, there's no telling exactly how powerful the processor might be, or how much developers might get out of it. Still, we can draw a few parallels: we actually saw a quad-core Jaguar processor at CES, inside AMD's Temash reference design. Contrary to what you might believe, Jaguar actually isn't a beefy CPU; AMD's selling the tiny cores in chips designed for low-end laptops and tablets. And yet, with floating-point performance of 1.84 teraflops and a next-gen Radeon architecture, the GPU will likely have more power than a 1.76 teraflop AMD Radeon HD 7850, a mid-range graphics card for gaming computers. Source the verge
Sony announces the Playstation 4 - Well Sort Off
Master Guru
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The PS4 has a unified pool of 8GB GDDR5. That's is a lot faster than any PC right now. I don't understand people complaining about the power of this thing. It will also make PC ports potentially problematic if devs use the bandwidth available on the PS4.
Moderator
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Well, that's what I get for not reading more (was never interested in it).
How does it compare clock for clock to Bulldozer?
Jaguar was meant to be like Intel's Atom, it's worse than Bulldozer but faster than Atom.
deltatux
Ancient Guru
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Sony described the machine as being like a "supercharged" PC.
Hahaha, yeah.. sure.
In the past console releases were up there with the high end PC, this sounds like it will be mid range even on release.
Master Guru
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Joined: 2008-06-20
We are not complaining, we are stating facts.
The problem is - no single CPU can use such bandwidth, even Intel's Xeons. And here we talk about some AMD Jaguar CPU - a rather "underpowered" CPU from all points of view.
Acually I really wonder how will they make it's CPU to work with it in the first place... GDDR5 is no DDR3... will be interesting too implementation though.
So to continue my though - much of the bandwidth will be used by GPU part (where GDDR5 is already used for quite some time), and in this case we have a rather mid-range GPU...
So taking all in account we have a strange PC with weak CPU, mid-range GPU, some unknown OS... and are told this is going to be cool...
Nah! my current old build is actually cooler than that.
Member Guru
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The hardisk itll be a normal HDD or a solid state drive ?
Ancient Guru
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It might look basic on paper compared to a PC, but you dont compare it spec for spec, the fact people on here have to keep being told that is embarrassing.
You can do a lot more with fixed hardware than with a PC, not to mention all the performance killing OS and driver problems that PC gaming brings.
Having to support low and medium spec PCs will always hold back the high end, there is a possibility that even when the next gen consoles are out the PC version will be a port from the last gen game.
8GB of ram is more than enough for 1080p for many years, there is no way more will be needed in a fixed environment.
The fact it they are claiming it takes a $3500 PC to run the same tech demos as a likely $500 console is a joke and just shows how broken and inefficient the PC is as a gaming platform.
I can see me being done with PC gaming until I get a 4k TV, as for 1920x1080 I just dont think there will be any point buying a PC, especially when no one wants to make exclusives anymore.
Ancient Guru
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Not excited until there is a new Disgaea game on it.
Maha Guru
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Ok, that´s all very nice, now can you release GT6 please!?
Banned
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It might look basic on paper compared to a PC, but you dont compare it spec for spec, the fact people on here have to keep being told that is embarrassing.
You can do a lot more with fixed hardware than with a PC, not to mention all the performance killing OS and driver problems that PC gaming brings.
Having to support low and medium spec PCs will always hold back the high end, there is a possibility that even when the next gen consoles are out the PC version will be a port from the last gen game.
8GB of ram is more than enough for 1080p for many years, there is no way more will be needed in a fixed environment.
The fact it they are claiming it takes a $3500 PC to run the same tech demos as a likely $500 console is a joke and just shows how broken and inefficient the PC is as a gaming platform.
I can see me being done with PC gaming until I get a 4k TV, as for 1920x1080 I just dont think there will be any point buying a PC, especially when no one wants to make exclusives anymore.
It didnt occur to you that sony are just full of ****? -_-'
It WONT perform like a ****ing 3500 $ pc... it will more likely perform like a 500 $ pc...
Member Guru
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Does the hardware really matter as long as it does what it was designed for? Sure, it would be all kinds of awesome if they threw an octa Xeon and two Titans in there, but what would be the point of that.
Maha Guru
Posts: 1730
Joined: 2001-06-09
Ask any dev the problem with pc gaming.
Drivers/directx.
Which is why PC needs brute force. Most of it not optimized.
Best looking games around at the moment.
BF3
CRYSIS3
MOH WARFIGHTER - DICE/BF3 etc's engine.
Whether or not you have a beefier rig now.
What do you think you can run that the PS4 could not.
No game uses more then 2gb now.
As for textures in games, they look pretty good now.
The most advancement I want in games is lighting,shadows/shaders/ for graphics.
But physics need to come along way.
There are not enough games that push pc's now.
But as everyone knows, it comes down to games.
If PS4 has games you want, you'll buy. If it does not. you won't.
Ancient Guru
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It didnt occur to you that sony are just full of ****? -_-'
It WONT perform like a ****ing 3500 $ pc... it will more likely perform like a 500 $ pc...
Nonsense, a $500 PC can barely run a game ported from the PS3 lol.
The demos from Epic, Square Enix and especially Capcom will all make it to the PC, but they will all need about $1000 on GPU power alone.
How about the new 3D Mark? Impressive looking but not as impressive as any of the PS4 demo's, and on my GTX570 i get around 15fps in that, so i would at least 4 times as much GPU power to run that at 60fps.
Maybe i'm getting old, but i'm getting bored with throwing money at this brute force way of gaming and it's never going to change while there is so much money to be made from it.
xg-ei8ht, well Sony did mention GPU physics would now be playing a big part in the PS4, GPU Havok was confirmed and if UE4 is there i'm sure GPU PhysX could also make an appearance.
Master Guru
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I agree entirely.
Ancient Guru
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The PS3 wasn't running a unified shader architecture. There was definitely a lot of engine design choices that needed to be made in order to accommodation for that, lack of memory and it's processor. Those design changes don't exactly port over nicely to hardware that is nearly the exact opposite of that.
People like to think that its' because console games are closer to hardware or something. That's not really the problem, it's all the targeted hardware optimization that screws PC users over.
Now that the PS4 is X86 on a normal GPU with DX11 support, the hardware is way more similar to a PC than it ever has been. Porting games will be significantly less time consuming which will hopefully mean more time spent on developing better keyboard and mouse controls and interface changes.
I think it's going to get a lot better personally.

Maha Guru
Posts: 1377
Joined: 2007-02-03
look at the positive side, the consoles are mini PCs, it means the ports will run better and AMD CPUs will get hardcoded and maybe show an improvement in PC gaming