While Quake 3 for iPod Touch / iPhone looks much more believable than the iPhone version of Mortal Kombat, it doesn't seem that the game is going to work as expected on either of the two platforms, should it see a public release. Hermitworks' Scott was able to port id Software's FPS in no time, using Apple's iTouch.
"So we've been playing around with Quake 3 and Apple's iTouch. Scott grabbed the icculus source and with a few modifications had it running pretty quick," says cam.
As a FPS player (not a hardcore gamer though) I can't help but notice the slow input response and of course the limited view angles. Players of such a simple version of Quake 3 might also find it frustrating to have to tilt their device in all directions with light bouncing off the screen and into their eyes right when an enemy appears in front of their character
Yeah, I'm getting pretty tired of seeing Doom/Quake games show up on everything from calculators to refrigerators too, but this port is a little special. It seems to support both multiplayer gaming and tilt controls. If it's not being faked, it looks like you move around by tilting your i Pod touch in different directions. Now that's pretty friggin' sweet.