Both Electronic Arts and 2K Games have licensed PhysX technology from NVIDIA. So expect some nice titles to be PhysX supported in the next year or so. When you blow up stuff, you can see loads of scattered particles instead of a big texture doing weird stuff, fluid dynamics and other pretty cool stuff.
PhysX processing is solely used to delivering physical gaming environments. Some of the features it's capable of doing are:
Explosions that cause dust and collateral debris
Characters with complex, jointed geometries for more life-like motion and interaction
Spectacular new weapons with incredible effects
Cloth that drapes and tears the way you would expect it to
Dense smoke & fog that billow around objects in motion
Ever considered how nice it would be to see a perfectly simulated waterfall? Or think of a girl walking around with her dress not static but dynamically moving along with her body. That's what Physics in games can do for you."PhysX is a great physics solution for the most popular platforms, and we're happy to make it available for EA's development teams worldwide,
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