NVIDIA Kepler not fully compliant with DirectX 11.1




Posted by Hilbert Hagedoorn on: 11/23/2012 08:37 AM | 37 comment(s) ]
After a discussion on a German a website, NVIDIA confirmed that the Geforce 600 series does not fully support DirectX 11.1 aka is 100% compatible. Well, it doesn't fully support the API. The GTX 680 supports DirectX 11.1 with hardware API eature level 11.0, including all optional features.
Now that does include a number of features useful for game developers such as ...
Reply directly from NVIDIA:
- Partial constant buffer updates
- Logic operations in the Output Merger
- 16bpp rendering
- UAV-only rendering
- Partial clears
- Large constant buffers
We did not enable four non-gaming features in Hardware in Kepler (for 11_1):
- Target-Independent Rasterization (2D rendering only)
- 16xMSAA Rasterization (2D rendering only)
- Orthogonal Line Rendering Mode
- UAV in non-pixel-shader stages
So basically, NVIDIA does support 11.1 features with 11_0 feature level through the DirectX 11.1 API.
"We do not support feature level 11_1. This is a bit confusing, due to Microsoft naming. So we do support 11.1 from a feature level for gaming related features."
The competitions AMD's Radeon HD 7000 "Southern Islands" GPU series is fully compliant with DirectX 11.1 (except the rebranded products from the 6000 family).
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Ancient Guru
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Another reason I wont be getting Windows 8!
Maha Guru
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I've been holding out for the 780 as well.
Master Guru
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Really, if we make a list of fully DirectX 11.0 compliant games...there are not so much of them////...... so who cares about direct x 11.1 at this time...... May be Microsoft is backing its Windows 8 sales with directx 11.1....features...
Should DirectX 11.1 be a base model for the new Xbox 720 (actually the 'X' in XBox stands for the 'X' in DirectX), a large part of the power lies with their developers {if they are not using the whole DX11.1 features....then there's little reason to use these features.....}
Maha Guru
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dx11.1 is for win8 only right?
seeing as i wont ever use win8 it doesn't matter to me.
Ancient Guru
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nope amd does not care cause it's dieing

Banned
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And in other news - Sony .inc are dieing too.
http://megagames.com/news/sony-stock-officially-junk-now
Oh the humanity.

Ancient Guru
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Sony's stock has been sh!t for a while now. No real news there.
Banned
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New for some though.

Banned
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Sh1t son I got dx 11.2 ya all wanna see it?
Member Guru
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Obviously - this is an issue solving some financial problems for nvidia, it is better to sell expensive QUADRO series to game developers instead of cheaper end client GTX series.
Maha Guru
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Lol your spelling mistakes have been somewhat epic lately.
But it makes sense, the "Kepler" architecture is not even stated as being DX11.1 complaint. But I'm sure many will hope it will be; not that I can see much coming from it besides "Native 3D." Compliant.lol.
Banned
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Don't blame me, sometimes my eyes go cross-eyed from reading all the stupid.
That was intentional by the way, I was hoping someone would catch me out.

Master Guru
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Dont let "VGA's" competition invade us..........
Awaiting Valve's hardware's'....
Awaiting comments....

Ancient Guru
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Bro AMD is far from dying. AMD chips are what is going into all of the next gen consoles. AMD A10 APU in PS Orbis etc.
If they were in danger of dying as a company, Microsoft, Nintendo, and Sony would not all 3 go to them for their chips....
Even if it gets to the point where they cant sustain themselves anymore, a company will surely grab them up, you can count on that.
We will still have Radeon and AMD CPU's for a good long time yet.
Although they may one day in the not so near future, refine their APU's to the point where they can just sell those and yield great performance.
Spouting crap like AMD is dying is just rubbish. Name change one day? Maybe.

Maha Guru
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IT didnt matter with 10.1 it not gona matter with 11.1 most games stil are on dx9 and the handfull that there are for DX11 are still Console ports of a games based off DX 9 with dx 11 features feeling like a after thought.
Have DX11.1 at this point nothing more then bragging rights on hardware. That wont be used for years if ever. Only way this 11 or 11.1 for that matter will become the defacto standard like DX 9 has been since the consoles came out. Will be the Consoles are DX11.1 or 11 Compliant hardware. I see them possible being 11 Compliant hardware but not 11.1