Call of Duty: Black Ops II Grosses $1 Billion In 15 Days
Posted by Hilbert Hagedoorn on: 12/05/2012 02:58 PM | 34 comment(s) ]
The numbers are gross really :) Activision Publishing, Inc., a wholly-owned subsidiary of Activision Blizzard, Inc., announced today that Call of Duty: Black Ops II has crossed the $1 billion mark in worldwide retail sales, according to Chart-Track retail customer sell-through information and internal company estimates. Illustrating the strong appeal of interactive entertainment to audiences worldwide, the game achieved this milestone in just 15 days after its launch on November 13, 2012.
Last year's Call of Duty: Modern Warfare 3 reached $1 billion in retail sales in 16 days. The box office record set for feature films in 2009 by "Avatar" was $1 billion in 17 days.
"The release of Call of Duty has been one of the most significant entertainment events of each of the last six years," said Bobby Kotick, CEO of Activision Blizzard. "Since Call of Duty was launched, cumulative franchise revenues from players around the world are greater than current worldwide box office receipts to date for the top-10 grossing films of 2012 combined. Life-to-date sales for the Call of Duty franchise have exceeded worldwide theatrical box office receipts for 'Harry Potter' and 'Star Wars,' the two most successful movie franchises of all time."
Since the game's launch, more than 150 million hours have been logged online playing Call of Duty: Black Ops II on Xbox LIVE and PlayStation Network.
"Entertainment franchises that captivate audiences for as long as Call of Duty has, on the scale that Call of Duty has, are very rare things. And it takes a lot of brilliant people working across many different disciplines to make it happen. It is incredibly humbling and gratifying to be a part of," said Eric Hirshberg, CEO of Activision Publishing. "In order for Call of Duty to remain the entertainment juggernaut that it is, and keep our fans coming back for more, we need to continue to bring fresh ideas and new innovations to the table every time, while always staying true to what people fell in love with in the first place. That's what we did with Call of Duty: Black Ops II, and that's what we intend to keep on doing. This is an incredible milestone for an incredible franchise, and I want to thank every passionate, talented, committed person on our team who made it happen."
Call of Duty: Black Ops II is available at retail locations worldwide on the Xbox 360 video game and entertainment system from Microsoft, PlayStation 3 computer entertainment system, Wii U game system from Nintendo and Windows PC. The game is rated "M" (Mature – Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs – content suitable for persons ages 18 and older) by the ESRB.
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Maha Guru
Posts: 2013
Joined: 2011-07-20
Lol^....You have No Clue!........btw...Can you Shoot?

Member Guru
Posts: 129
Joined: 2010-10-24
Still the best fps on the market - especially compared to the latest releases by ea/dice/danger close. Which is sad.
Too many companies are trying to make cod clones, no original fps's that have been any good have come out in years
Maha Guru
Posts: 2297
Joined: 2005-09-21
yeah maybe $1million for the PC. and all the rest consoles.
Maha Guru
Posts: 1036
Joined: 2005-08-12
Still the best fps on the market - especially compared to the latest releases by ea/dice/danger close. Which is sad.
Too many companies are trying to make cod clones, no original fps's that have been any good have come out in years
I played Hawken beta - this game is pretty good and refreshing, although feels very similar to Unreal Tournament. You should definitely check it out.
Banned
Posts: 38
Joined: 2012-12-02
COD is like Britney spears, old and washed up but somehow continues to be number one. Grossly overpriced and behind the curve piece of software/junk. Just stop with the COD and the WOW already... it's annoying. Again the same as Britney Spears. She is a high school drop out and it would appear that makers of COD are also high school drop outs.
Ancient Guru
Posts: 3248
Joined: 2011-12-31
Britney spears? 1999 was an aeon ago

Ancient Guru
Posts: 4129
Joined: 2008-08-22
sometimes at the end of a day of hard work, i like to have a beer and pwn some noobs in blops 2. nothing wrong with that.
Banned
Posts: 2872
Joined: 2011-11-01
Do you know what happens when you rape a franchise to much? It closes developers off from creativity.
But as long as they follow the same formula and it sells, who cares, right.
Maha Guru
Posts: 1468
Joined: 2007-11-16
And this is the best they could make with profits in the billions ? How sad hehe
Maha Guru
Posts: 1926
Joined: 2008-04-12
So logically your counter argument is that the COD series will NEVER fall out of favour? And your question about 'can you shoot' is so random and without context that I really have no direct answer to give.
Maha Guru
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Joined: 2011-09-21
He sound like a hacker in BF3 typing "You mad bro?" in the chat box every 3 seconds
Member Guru
Posts: 129
Joined: 2010-10-24
yeah have seen some beta vidoes looks pretty mad - but not the traditional "fps". we will just have to see how it goes.
Maha Guru
Posts: 1036
Joined: 2005-08-12
If you played Unreal Tournament a lot, you'll have strong déjà vu. There are a few interesting things - boost (sprint) and dodging are awesome. I can't emphasize enough how much they improve the game, especially with the limited (but rechargeable) fuel, and that you can't shoot during boost. And your mech turns really fast in a small range and slowly in greater, and mechs have some momentum - it makes positioning and planning ahead really important.
But I haven't bought the starter pack. I'll play the open beta, when it's released on 12th. The payment & experience model didn't make me buy it.
Regarding CoD - it's a solid game, but it's the same thing yet another time. It's not really a great problem, but ... I don't like such model. In my opinion, even despite in Poland it cost 1/2 of standard EU price, it's too expensive for so short single-player game. And for multiplayer... you'll get another game again soon. The good thing is that you carry your experience and skills from one shooter to another, but here are the games that I think make more sense:
1. Cheap casual 1-time game, like Limbo, Mark of the Ninja, Crysis 2 with promo, etc.
2. Cheap casual (or maybe hardcore) game with high replay value, like Audiosurf.
3. A game that will let you play for a really long time and enjoy it, like Skyrim, Fallout, quality racing games, etc.
4. Long-term game to play with others for years, eg Rift or other MMOs, HoMM, and especially competitive ones, like Starcraft, Counter-Strike, Enemy Territory
I'm mostly for skill-based games, where there's little to no grind. Grind is often added as a time sink, especially in MMO's, and I don't like time sinks - I want my gameplay to be interesting and not limited for some stupid reason. That's also why I'm not a fan of CoD/BF3 unlocks. Such game should be good for long time without any artificial extenders. Another type of grind is a frustration-inducing one, frequently found in so-called free-to-play games. It's designed to make you want to progress, irritate you with a vision of long grind session and offer a remedy with an item/game currency store. I refuse to play game that's main design is to make me feel bad and pay for making me play less (that's why I haven't got Hawken yet, I'm not sure if it's going to be enjoyable in a long run).
CoD is kinda skill-based, but there's way too much randomness for me. Also the cheating problem was pronounced way too much in BO1 to make me buy the 2nd part. The real deal that sucks is that you buy a game with your friends, play it, then an expansion is released or another part and some friends buy it, some not and they're kinda pushed to buy it. I know how this business model works. That's why I prefer games with longer time span, like Counter-Strike, L4D, Starcraft. If the publisher wants to get more $$$, they should either introduce some kind of subscription or release non-breaking extensions and paid customizations that have no effect on balance (just looks).
Maha Guru
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And that's without all the DLC to come. Someone burn these ****ers down.

Maha Guru
Posts: 1926
Joined: 2008-04-12
The bubble will burst at some point, the issue is how much Activision poke that bubble. If they keep at it with a once a year release then they may get away with another three maybe four versions of the game. If they try reducing the release times between games then they are going to risk bursting that bubble sooner.
While it may seem 'superior' to look down on 'the sheep' who buy these games as being nothing more than mindless drones who will buy any crap, they are typical mass consumers, by that they buy it because it is the IN thing, at some point the game will either be superseded by something else or will simply fall out of favour and at that point it's popularity will drop off very quickly as 'the sheep' move on to something else.