MS removes 3-application limit for Windows 7 Starter edition
Earlier on we reported that Microsoft would be enforcing a three-application limit on Windows 7 Starter edition. This particular limitation would hinder the user running more than three applications at once.
Microsoft seems to really want to do it right with Windows 7 and Via the Windows 7 Team Blog, Microsoft today has confirmed that the limit will not exist in the final version of the operating system:
There of course will also be Windows 7 Starter edition, but based on the feedback we
Intel to Eliminate Core i7 920 and 940
If you are looking out and plan an upgrade with Core i7 920 ... you might want to hurry up. It is now semi confirmed that Intel is going to axe the Core i7 920 and 940 quite soon.
Now the 940 will be replaced with the 950 and also a 975 will be launched next week to replace the 965(we'll review it). But IF the Core i7 920 is to go EOL .. there will be no 'affordable' 300 USD counterpart anymore to fill that gap UNTIL Core i5 is released late(r) this year.
So if you where in the market for a Core i7 920 .. now's a good time to pick one up. And hopefully we'll be proven wrong. I picked out dome good deals the 920. Here you go:
MSI N275GTX Lightning pixelated
Thoe bro's over at vrzone have a couple of photo's on the the upcoming N275GTX Lightning card from MSI and now here's the card and cooler in its full glory before Computex. The company came up with a newer cooler, with a slightly different PCB. While retaining the Twin Frozr heatsink.
The cooler MSI is using on the N275GTX Lightning has a bigger fan and higher density heatsink so the cooling performance is enhanced.
- Military Class Component (Hi-c CAP, Solid State Choke, Long life Solid CAP)
- 8+2 PWM phase
- Hardware APS with LED (can shutdown PWM phase during IDLE) - this is something new that N260GTX Lightning doesn't possess
- 1792MB GDDR3
- V-Check Points (measure GPU/memory voltage)
According to MSI, the yellow Solid State Chokes (SSC) is new on this card. As traditional choke has different parts inside (housing, coil, ferrite stick), it will generate high frequency noise under heavy load because of vibration. For SSC, it is made up of iron chunk with coil buried inside so there is no different parts thus it doesn't cause the buzzing noise anymore. Also, it can increase power density.
Info on availability, and price, are not known at this point in time.
MSI Wind Box DE200 nettop with ATI graphics
Closing in on ASUS
HDMI 1.4 specifications officially presented
The HDMI 1.4 specifications were released, the new specification adds several interesting new features but unfortunately they've made one big mess out of it by creating a total of five different cables. Here's the press release:
HDMI Licensing, LLC, the agent responsible for licensing the High-Definition Multimedia Interface
Sweeney: Realistic graphics 10-15 years away from us
Gamasutra had an interview with Epic Games founder Tim Sweeney, one of the things they talked about is how long it will take for games to arrive that will look 100 percent realistic like a movie. We've come a long way in the last fifteen years since Doom was released, and Sweeney predicts it will probably take another 10-15 years until game developers are able to create games with graphics that can't be distinguished from reality.
There are two parts to the graphical problem. Number one, there are all those problems that are just a matter of brute force computing power: so completely realistic lighting with real-time radiosity, perfectly anti-aliased graphics, and movie-quality static scenes and motion.
We're only about a factor of a thousand off from achieving all that in real-time without sacrifices. So we'll certainly see that happen in our lifetimes; it's just a result of Moore's Law. Probably 10-15 years for that stuff, which isn't far at all. Which is scary -- we'll be able to saturate our visual systems with realistic graphics at that point.
But there's another problem in graphics that's not as easily solvable. It's anything that requires simulating human intelligence or behavior: animation, character movement, interaction with characters, and conversations with characters. They're really cheesy in games now...
Operation Flashpoint 2 E3 09: Trailer
Realtek HD Audio 2.25 Driver released
The latest download of Realtek's HD audio driver version available for Windows XP and Vista, it runs under Windows 7 too.
The HD audio driver version for Realtek chips is available for download on our server. This download offers both the Windows XP and Vista binaries, the files contain drivers for the 32 Bit and 64 Bit versions. All Realtek HD audio chips, which are common on many motherboards and in notebooks, are supported.
Titan Fenrir CPU cooler review
The market is resourceful, plentiful and even a little saturated when it comes to CPU coolers. And you know what? That's just great as a matter of fact as that means you can get heatpipe coolers starting at 35 USD already, offering very decent performance combined with silent cooling. I mean that's what it's all about. Heatpipe based cooling was designed with silence in mind.
The Titan Fenrir is another mainstream heatpipe based CPU cooler and a pretty reasonable one too: 17dBA operation, 160W thermal load, universal socket support, PWM function, four 8mm heat pipes, and a 12cm fan. Oy not bad .. let's check it out to see where it stands in terms of price versus performance.
Check out the full review here.
Scythe working on Big Shuriken CPU Cooler
CPU cooling company Scythe has a new model Shuriken CPU cooler in the works. The all new design will measure 125
DFI LANParty UT P55 Board First Look
The chaps from vrzone have caught their paws on LANPARTY UT P55 board which is packed with several new interesting features.
Why is it interesting you ask ?well .. you can see that this motherboard has a complete digital PWM and there is a slot for NAND flash. Also, DFI will be using Flame Freezer for the chipst cooling department as well. On closer examination, there is a mini USB port on the IO backpanel.
So what is it doing there? DFI refused to say anything but gave us a clue that it is BIOS related and is a breakthrough for motherboard technologies.
This mystery will be unravelled at Computex Taipei 2009 where DFI will officially be announcing this board there.
So what do you think that feature is for? Head over to this thread to share your opinion.
Intel Core i7 950 and 975 Extreme Surface
Both the Core i7 950 and 975 Extremeare spotted at etailers. The Core i7 950 model is now up for preorder priced at $649. It is set at 3.06 GHz, with 8 MB shared L3 cache, 4 cores with HT, and 130 W TDP (full specs below). Interesting is the sales date according to the etailer is May 31st.
The Core i7 975 Extreme would be reelased a little later, ithe CPU will be clocked at 3.33 GHz, have 8 MB shared L3 cache, and cost over $1,000.
Intel Core i7 950 Specifications:
- Product Type: Desktop
- Product Line: Core i7
- Socket: LGA1366 Socket
- Clock Speed: 3.06 GHz
- QuickPath: 4.8 GT/s
- L3 Cache: 8 MB Shared
- L2 Cache: 4 x 256 KB
- L1 Cache: 4 x 64 KB
- Package Type: 1366-land Flip-Chip Land Grid Array (FC-LGA8)
- Threads: 8
- Manufacturing Process: 45 nm
- Thermal Design Power: 130W
- Thermal Specification: 67.9
Homebrewed CPU Is a Beautiful Mess of Wires
Intel's fabrication plants can churn out hundreds of thousands of processor chips a day. But what does it take to handcraft a single 8-bit CPU and a computer? Give or take 18 months, about $1,000 and 1,253 pieces of wire. Steve Chamberlin, a Belmont, California, videogame developer by day, set out on a quest to custom design and build his own 8-bit computer.
The homebrew CPU would be called Big Mess of Wires or BMOW. Despite its name, it is a painstakingly created work of art. The 8-bit CPU and computer will be on display doing an interactive chess demo at the fourth annual Maker Faire in San Mateo, California, this weekend, May 30-31. It will be one of 600 exhibits of do-it-yourself technology, hacks, mods and just plain strange hobby projects at the faire, which is expected to draw 80,000 attendees.
Tropico 3 Trailer
Tropico 3 is an upcoming 2009 politics and city building video game developed by Haemimont Games and published by Kalypso Media and it is a sequel to Tropico. The game will return to the roots of the series, putting the player into the shoes of "El Presidente" - a dictator governing over an island banana republic. Staying true to the spirit of Tropico, the new game will be a construction and management simulation with heavy emphasis on city building. Tropico 3 is scheduled to be released in September 2009.
Here's the impressive teaser trailer for Tropico 3!
A Decade Guru3D Contest 3 - The Dragon Challenge
The prize we are giving away with this contest is awesome, a complete AMD/ATI system. This prize is sponsored by AMD and tones.be, you will need to have a shipping addres in the Netherlands or Belgium in order to be able to participate.
That entails a complete gamers desktop system that includes: Phenom II X4 955, 790 series chipset motherboard, loaded up with 4GB DDR3 memory and Radeon HD 4890. A prize worth roughly 1250 EUR (!).
- Motherboard: MSI 790FX GD70
- CPU: AMD Phenom X4 955 3.2 GHz
- Scythe Mugen II CPU cooler
- Gpu: MSI R4890-T2D1G (880 core / 999 mem).
- Memory: Patriot 4GB DDR3 memory
- Samsung Spinpoint F1 640Gb HD
- 850 Watt Corsair PSU
- Gigabyte Poseidon 310 Chassis
- Windows Vista Home Premium 64-bit registered (installed)
Find out what you need to do and what the rules and regulations are right here.
ASUS working on Dual GeForce GTX 285 with 4GB
Our colleagues over at techpowerup got the skinny on a new Dual-GTX 285 4 GB Graphics Card from ASUS! Though not very charming, i'll do a blunt copy/paste here, as this is a lot to cover, courtesy of Techpowerup !
ASUS has just designed a new monster graphics card that breaks the mold for reference design GeForce GTX 295, called the ASUS MARS 295 Limited Edition. The card, although retains the name "GeForce GTX 295", same device ID, and is compatible with existing NVIDIA drivers, has two huge innovations put in by ASUS, which go far beyond being yet another overclocked GeForce GTX 295: the company used two G200-350-B3 graphics processors, the same ones that make the GeForce GTX 285. The GPUs have all the 240 shader processors enabled, and also have the complete 512-bit GDDR3 memory interface enabled. This dual-PCB monstrosity holds 32 memory chips, and 4 GB of total memory (each GPU accesses 2 GB of it). Apart from these, each GPU system uses the same exact clock speeds as the GeForce GTX 285: 648/1476/2400 MHz (core/shader/memory).
Each PCB holds 16 memory chips, a 6-phase digital PWM power circuit, drawing auxiliary power from an 8-pin PCI-E power connector, the GeForce GTX 285-class GPU, and its companion NVIO2 processor. The PCB holding the PCI-Express bus interface, also holds the bridge chip. ASUS broke away with using the nForce 200 chip, and instead is using a yet to be disclosed third-party bridge chip. Currently, PLX and IDT are two likely sources for such a chip. The memory consists of high-density 0.77 ns memory chips made by Hynix.
The electrical-management on each PCB is care of a Volterra VRM controller, which supports the I2C interface, which means that the card supports software voltage control, perhaps a big plus for ASUS' Voltage Tweak feature that is gaining in popularity. Fused power circuit provides Over Current Protection while also facilitating extreme overclocking.
The cooler internally has the same basic construction as the reference cooler, it uses a single leaf-blower. The card spans across two expansion slots and is slightly higher than the reference design card. ASUS also used slightly longer internal bridges that make more room for third-party coolers, and the likes. Our source from ASUS EMEA conducted a quick 3DMark Vantage test proving the card's seamless compatibility with existing drivers, while also providing a significant boost in performance over existing GTX 295 cards. Being Quad-SLI capable, this card finally makes GeForce GTX 285 (effective) quad-SLI possible, and makes for the most powerful desktop multi-GPU setup ever conceived. ASUS designed this card despite pressure from NVIDIA enforcing its rigid policy of restricting its partners from custom-designing GeForce GTX 295. If everything goes smooth throughout the development process, the card might make it for a gala launch at Computex.
PowerColor launches AMD's ATI Radeon HD 4730
The card will land in stores on June 8th with a price tag of $79.99 whihc is not bad as the card lookes like a slower clocked Radeon HD 4770. The card's core will be clocked at 700MHz - down 50MHz from the Radeon HD 4770 - but its 512MB of GDDR5 memory will run quicker.
PowerColor claims an effective memory speed of 3,600MHz, 400MHz more than the Radeon HD 4770's 3,200MHz - and the number of stream processors remains unchanged at 640. Positioning wise, the Radeon HD 4730 looks a mid-range solution competing and replacing the Radeon HD 4830.
Single-PCB GeForce GTX 295 intricate Photos
New photo's of the GeForce GTX 295 single PCB have arrived. As it seems, there is not going to be a luanch for this product at all. NVIDIA is going to quietly replace the dual-PCB model with this new single PCB version. We'll review it once it is available of course.
The single-PCB GTX 295 features exactly the similar specs as the dual-PCB model - 2x448bit memory interface, 480 Processing Cores and 1792MB of GDDR3 memory, and GPU/shader/memory clocks of 576/1242/1998 MHz respectively. Expect no performance difference. Though it would be interesting to see what the price, thermals and power consumption will be like.
For now, and handfull of detailed photo's up-close and very personal: