Unity Engine 2017.1 has been released

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Unity Technologies has announced the release of Unity Engine 2017.1. According to the team, this new version of the Unity Engine comes with impoved graphics quality and runtime performance. 



Moreover, Unity Engine 2017.1 introduces new ways artists & designers can create stunning cinematic content, compose artistic camera shots and tell better visual stories with the Timeline, Cinemachine and Post-processing tools. Unity 2017.1 contains more than 100 new features and improvements devoted to increasing collaboration, improving runtime performance and graphics quality, and more. 

Unity 2017.1 contains more than 100 new features and improvements devoted to increasing collaboration, improving runtime performance and graphics quality, and more.

Here are the key features of this new engine:

  • Timeline: is a powerful new visual tool that allows you to create cinematic content such as cutscenes and trailers, gameplay sequences, and much more.
  • Cinemachine: is an advanced camera system that enables you to compose your shots like a movie director from within Unity, without any code, and ushers in the era of procedural cinematography.
  • Post-processing: lets you easily apply realistic filters to scenes using film industry terminology, controls, and colour space formats to create high quality visuals for more dramatic and realistic looks, so you can tell a better visual story.
  • Unity Collaborate out of Beta, Free to use until October
  • Live-Ops Analytics
  • 2D improvements
  • Animation improvements
  • Ambisonic audio added
  • Improved support for Visual Studio, including Mac OS
  • Asset Bundle Browser
  • Scripting Runtime upgrade | C#6 and .NET 4.6 added
  • Model importer improvements
  • NVIDIA VRWorks now up on Asset Store

You can download Unity 2017.1 from here. Regular users can download Unity Personal, while companies will have to purchase the Plus or the Pro version.

The Adam demo is a real-time-rendered short film created with the Unity engine by our demo team. It runs at 1440p on a GeForce GTX980. 
 


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