Elder Scrolls III - Morrowind

Conclusion - The sound and music in Morrowind really captivate you. You will want it on at all times, simply because you never know when you will hear a new burst of music. If I had to say what it was like, I would say imagine a film in which William Wallace was trying to psyche up about 1,500 dying passengers of the Titanic.

It is very well put together, and matches the game extraordinarily well. And just when you think it is all over, and you may have finally gotten to the end of the game some years later, there is construction set included with the game. Continue on to make your own stories, quests, adventures, or just to mess with what was behind it all. A fabulous and fantastic night cap to a game which seems to have it all.

From a standpoint of RPG's, this is definitely a must have. There are so many things you can do in this game, that trying to write about all of them, would be like trying to drink the Atlantic ocean. You simply have to experience everything you can do, to believe it. 50 + hours into the game, I still feel like I cannot give it the review it deserves simply because I have not even begun to tip the iceberg on the content in the game itself.

For those that were worried about the previous showing of Daggerfall, Bethesda has learned from their mistakes it seems, and I have only crashed once in those 50 hours - and I think it was a heat issue. Do yourself a favor, and purchase this game immediately. The search for the King of RPG's is over.

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Test System

Athlon 1.4 Ghz

512 PC 2100 Ram

Geforce 2 MX/400 64 Meg SDRAM

Soundblaster Live! Value

Windows 98 SR 2.

 

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