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This is the world of Hitman: Codename 47. You are, as you might have guessed by now, a hitman. Your job is to take one different hits and complete them per your objectives. You will perform seven actual hits, with many missions before and after them. There are a total of six of these missions. These "in-between" missions involve setting up the hit and planning for the hit. Hitman comes in under the "Thinking-Shooter" genre because of it's "think before you shoot" approach. But this by no way limits what a player can do, or how he has to go about doing a mission. The two main ways someone may go about a hit are stealth or simply going in guns blazing. The latter approach is a lot messier, and with the killing of innocents and law officials adding up to your expenses you want to make the hit as clean as possible.
The money system I mentioned above is based on how well you perform a hit. You earn a set value for completing different hits, usually in the tens of thousands of dollars, but depending on how you go about completing your mission you might end up in the negatives. Killing a police officer for example takes of thousands of dollars from your pay. The game tries to justify this by saying that it costs the company that you work for lots of money to "clean" up that kill. You are given generous amounts of money through the game so you are never short on cash to buy weapons and other goods. Although I feel that the money system should have been a little more involved in the game, it hardly takes away from it at all. At the beginning of each mission you are briefed about background information and on the person who is the target. There is a short video on the target which you can watch in the briefing. Although the briefings give you much needed information you will learn most of the layout of the mission from firsthand experience. After you are finished reading the background info you move onto the weapons buying screen.

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