REVIEW


Testing Machine:
  • PII 350 o/c to 400
  • 160mb RAM
  • Asus V3800 TNT2
  • Diamond MX-300 sound card
  • 36x CD-ROM

  • Windows 98 SE
  • DirectX 6.x
  • Nvidia Detonator Drivers Ver. 2.08


    Single Player

    Yeah I know what you're thinking. "Eh? What's he doing wasting time on an old game?" Well, it was on special and, being a huge fan of the original, I couldn't resist it. Damn I'm glad I did! I haven't had so much fun playing a game in ages! I laughed, I killed and, occasionally, shat myself. This comes from playing it at night.

    After a hassle-free install, I was immediately impressed with the intro. Smooth, stylish and gives you an immediate insight into the evil sod that is you. You start off on a train with knife in hand. Gideon (the dude trying to kill you and that you're after) is in control and you have to stop him. A quick flick of the knife at the first bad guy gives you your Beretta and then your set. Of course, by the time you get to the front of the train, Gideon is gone and the train is heading for a crash (this is just the first one). Thus begins your adventure. Killing, maiming, slicing, dicing, ripping and shredding, all part of the fun in your endless quest to clip Gideon's nuts.

    First, if anyone reading this is one of those anti-PC violence types, please piss off. No-one likes you. Go dig a hole and bury yourself in it. Do us all a favour. Right, now that the self-righteous arseholes have buggered off, let's get down to the decent stuff. You notice straight away that Blood2 lives up to it's name and the original game in gore and violence levels. There's blood, meat, appendages and brains everywhere and it rocks! The bad guys in the first chapter are, for the most part, not much of a challenge. Gimps in suits, axe wielding zombies and annoying alien bug type things, all of which can be taken out quite easily with a well placed sawn-off shot. After that it starts getting a bit harder. All sorts start coming after you. Huge monsters in skirts who shoot fireballs out of their heads, floating ghostlike things who shoot electricity at you, even sickle-wielding priests who disappear every time you try to shoot them. All part of the fun.

    As far as weapons go, the variety is great. A nice idea in Blood 2 that I haven't seen before is the following: you have 10 slots for weapons, but there are about 15 weapons available in the game. Once you're full, you need to discard a weapon in order to pick up a new one. A great idea which makes you think about what you'll need and not need. Some of the weapons are carry-overs from blood two and some are all-new ,death-dealing carnage invokers. The following are some of the weapons available: beretta (standard pistol), sub-machine gun (rapid fire pistol), flare gun (all-time classic), sawn-off shotgun (enuff said). All of these can go akimbo if you pick up another one (for those who didn't play the original, akimbo means you can use one in each hand at the same time). After that there's a sniper rifle (this is VERY handy), napalm gun, minigun, Howitzer and plenty more. Also you get your magical weapons: the voodoo doll, the life leech (takes off enemy health and gives to you) and the Orb (evil little ball that drills into your skull - anyone who's seen the film 'Phantasm' will know it).

    What really makes this game, in my opinion, is the sound and the atmosphere. The sounds are realistic and not at all overpowering. The music is awesome. It suits the game perfectly and makes sure that you're never relaxed. Then there's the speech. Yeah I know... every game has speech. Let me tell you, though. No other game has the kind of humour and comments that Blood 2 has. It's hillarious! It's got it's own brand of dark, gross humour that even the most prudish of people could laugh at. things like "What we have here is a failure to coagulate" and "When you get to Hell, tell the I sent you. You'll get a group discount" all add to an atmosphere that is as good, if not better, than any other game I've played.

    Even though the graphics weren't as good as other games, Monolith made the most of what they had. they produced great scenery, structures and wall textures and ensured that the game flowed smoothly from start to finish.



    Multi-Player

    Ooooh. Endless killing spree. sounds like my kind of game. BloodBath is the perfect name for it too. It's like a mass slaughter, with blood and guts everywhere. You can customise your chracter's appearance and characteristics and even their weapons. you can also customise your game to an extent by changing the amount of health each player starts with, the amount of ammo and the amount of damage that is done (all can be set on inifnite as well). There is a great variety of maps, which is something you don't see too often with games. From sprawling 16-32 player maps, to small 2-4 player maps. A great job.

    Unfortunately, this is where you start to see the shortcomings of the graphics engine. I found the whole thing had a bit of a surreal feel to it. You can see the person standing with gun in hand, but when they shoot, it doesn't even look like they're firing. No muzzle flash, no empty cartridges. Also, you'd run around looking for people, then suddenly there's a flurry of shooting and someone dies.It just doesn't flow very nicely. Another problem I found was that you'd sneak up on someone from the side and you think they haven't seen you because they're looking forward. Next thing they start shooting at you and they're still facing away. Weird and a bit annoying.

    Don't get me wrong here though... it was still great fun, even with only 4 people. 16 players must rock! Hell it's worth playing just to read all the comments after kills.



    80%
    90%
    90%
    75%
    84%


    Conclusion

    Sure it's built on a slightly dated graphics engine and doesn't always compare to what's available nowdays, but Monolith have more than made up for it by taking advantage of what they had and adding a fantastic story, great atmosphere and humour in a class of it's own. Games these days are mostly serious and it's understandable seeing as how killing craploads of poeple isn't always amusing, but in Blood2 I found myself pausing the game occasionally to finish laughing. Monolith have proved that graphics aren't everything and have come up with, in my opinion, a winner. Get it!



  • Copyright 1999 - All rights reserved Hilbert Hagedoorn

     

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