MSI Radeon HD 7790 TurboDuo OC review
Metro Last Light VGA Graphics Benchmark performance test
Noctua NH-U12S and NH-U14S review
ASUS GeForce GTX 670 DirectCU Mini review
OCZ Vertex 3.20 SSD review
Cooler Master Eisberg 240L Prestige review
Guru3D and OCZ Contest - PC Power 1200W PSU Giveaway
MSI GeForce GTX 650 Ti BOOST OC review
ASUS ROG ORION PRO Gaming Headset Review
Guru3D Rig of the Month - April 2013
S.T.A.L.K.E.R. Shader Mod
Posted by: Hilbert Hagedoorn on: 04/27/2007 03:55 PM [ 0 comment(s) ]
The Float32 modification for S.T.A.L.K.E.R.: Shadow of Chernoby has been released this morning, which beefs up the already impressive graphics in GSC Game World's first-person shooter.
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ShaderMark v2.1
Posted by: Hilbert Hagedoorn on: 09/10/2004 04:01 AM [ 0 comment(s) ]
ShaderMark 2.1 is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsofts High Level Shading Language. ShaderMark provides the possibility to use different compiler targets and advanced options. It also features a picture quality comparison based on mean square error (MSE) values.
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Tagged as:
ShaderMark
ShaderMark v2.0
Posted by: Import on: 02/01/2004 03:05 AM [ 0 comment(s) ]
ShaderMark 2.0 is a DirectX 9.0 pixel shader benchmark. All pixel and vertex shader code is written in Microsofts High Level Shading Language. ShaderMark provides the possibility to use different compiler targets + advanced options.
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Tagged as:
ShaderMark
