HOC Half-Life 2 Benchmark 1.6

Benchmarks & Demo's 179 Updated by Hilbert Hagedoorn

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The world of Half-Life 2 has amazed everyone with its great story, graphics and Valve's great support.

This benchmark is as accurate as our other ones; if you're able to change the graphic details between Minimum and Maximum, we suggest leaving it at the maximum setting to deliver the best graphics possible.

System requirements

Windows XP 32-bit or 64-bit edition DirectX 9.0c The latest drivers for your graphics card The latest updates of Half Life 2 and Steam (this benchmark is based on the October update)

Features

Half-Life 2 Lost Coast support. Change the resolution from 640×480 up to 2048×1536 (in 6 steps). Five built-in demos (thanks by Brian Carlsen in DuPont WA). Pixel Shader 1.1/2.0/3.0 support. Enhanced options for Pixel Shader 2.0/3.0 (Parallax Mapping, High Quality Soft Shadows, HDR, Tone Mapping). Hardware Shadow Mapping support on graphics cards where available. Customizable command line parameters.

What's new in v1.6?

> NEW: Half-Life 2 Lost Coast support.
> NEW: Resolution detection.
> NEW: Open button for the result folder.
> NEW: Proxy support for Online Update.
> NEW: High Dynamic Range (HDR) support.
> NEW: Add command line parameters.
> CHANGED: Support for the latest (October) updates.
> CHANGED: Updated demos.
> CHANGED: Update our new homepage link.
> REMOVED: Header version label.
> REMOVED: Donate page.
> REMOVED: Debug page.
> REMOVED: Filters section.

Registration
HOCBench ceased the development of their benchmark software. In order to register and activate this software, please use this aplication.


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